Jump to content

Zulgrib

Members
  • Posts

    5
  • Joined

  • Last visited

Reputation

1 Neutral

About Zulgrib

  • Rank
    (1) Prestidigitator
    (1) Prestidigitator

Badges

  • Pillars of Eternity Backer Badge
  1. Okay, so it means the hash won't change over time or depends on a specific installation on a specific machine, right ? Will always be the same ? Thanks for the quick replay BMac, that's really appreciated.
  2. Hello, it's nice to save game's setting in the registry on Windows, this is the way to go, but one question : Why the regisrtry keys have weird names ? For exemple the key "HIDE_OFFSCREEN_POINTERS_h447281198", what is "_h447281198" all about ?
  3. Hope it's not abusive to bump for this kind of question, I don't even understand why it's not in the FAQ. FAQ still says "We are still crowdfunding for Eternity" but there's no place to do so, this is confusing and just make people that want to pledge/pre order/whatever lose time on a dead end as it's not possible to do anything at all.
  4. Didn't had the courage to read everything, but i think rare monsters should give XP instantly if you make them stop being a nuisance (Making them go away, stop or kill them) I've seen example with the ogre quest, to make the player feel s/he accomplished something, getting the ogre stop whatever wrong he's doing should grant XP for the action. Once you've made the ogre stop doing whatever was wrong, coming back to kill the ogre won't grant XP as you already got XP for making it stop whatever wrong that ogre was doing (no double XP degenerecence some people talked about). Coming back to say "HEY ! I did whatever you asked me to do !" would grant XP too, as the task was finished. Since the game was already designed for quest XP only, to don't unbalance stuff, XP of this quest could be split 50/50 for doing what's required and reporting back. Discovering a new area should give XP instantly. Why ? Because it gives you the feeling you progressed, by discovering the area, by making that ogre stop annoying people. XP Quest only make you feel you didn't progressed when the ogre died/gone away. There's no positive feedback for the player. I don't see how this solution would break balance as every play styles would get the same amount of XP, only downside would be people not exploring by themselves would get not XP, but are you playing a role playing game to follow the roads ?
  5. Hello, i wish'd to pledge for the collector edition, but had the money too late to do so. Will there be collector edition for pre orders too, or only pledgers will be able to get hands on one ?
×
×
  • Create New...