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callous

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Posts posted by callous

  1. You guys! HELP ME! I have a Radeon 7500 to and can't even get in to the game. It's been like that for a month. HELP!!!! PLEASE!!!

     

     

    Aren't you listening pal? You've screwed yourself... You bought a game that your graphic card can't play.

     

    Shut your ass up.

     

    Are you a 10 year old kid? He was trying to tell u something, if you dont like what you hear, then dont ask.

     

    Why dont you stick 2 fingers into your eyes - that way you wont be disappointed anymore.

     

    About 25 people already told me that my card doesn't work with the game. I ALREADY KNOW THAT!

     

    If you can't help me, then don't answer. Don't post some smartass comment.

     

    There was something u could try for sure. I wont tell u - and yes it was something u said.

  2. You guys! HELP ME! I have a Radeon 7500 to and can't even get in to the game. It's been like that for a month. HELP!!!! PLEASE!!!

     

     

    Aren't you listening pal? You've screwed yourself... You bought a game that your graphic card can't play.

     

    Shut your ass up.

     

    Are you a 10 year old kid? He was trying to tell u something, if you dont like what you hear, then dont ask.

     

    Why dont you stick 2 fingers into your eyes - that way you wont be disappointed anymore.

  3. Obviously you are clueless about the relationship between DEVELOPER and PUBLiISHER in computer gaming.  Go away til you grow a clue.  Actually I decide to enlighten you myself.  Feeling a bit charitable to the N00Bs.

     

    The Publisher, LucasArts in this case, hires a developer to make a game.  Lucas Arts and Obsidian hammer out the contract and set milestone dates.  When a Milestone date is acheived the Developer gets money from the Publisher.  LucasArts gave Obsidian 1 year to make KotOR 2.  It takes 18 months to 24 to make a proper CRPG.  Since Obsidian was a start up company and needed the funds they couldn't say no to LucasArts so they did what Lucas Arts paid them to do.  Make a CRPG in a year. 

     

    At the end o the timeframe they gave it to Lucas Arts to do quality assurance.  This is where Lucas Arts say yay or nay on the final build.  If they say nay it goes back to Obsidian for fixing.  If it is Yay then it goes to the presses to be published.  Lucas Arts, being the publisher, had full control to when the game was to be released and the quality it is in at released.

     

    You got a serious anger problem. But that's only an issue you can fix or even admit to yourself. I am new here, and reading your rants, holy crap, what the hell are you on dude. 6000 posts. No ficking wonder your posts end up sounding like you are just broke your keyboard 5999 times. Get professional help soon.

     

    U keep blaming LA for the problem, in this same post you claim Obsidian was forced to do this, forced to do that because they are new. Obsidian agreed to make the game in 1 year. Period. What's the excuse. If it wasnt done fast enough they should have hired more ppl. They quite frankly never should have agreed to this given the limited time span, which they readily agreed to. Nobody forced them, the sorry state of the game is directly related to the promise they could not keep. Tough luck, a contract is a contract, next time hire more people Obsidian, or work faster. No excuses.

     

    "Obsidian Entertainment was founded in 2003 by five game development veterans who've produced, programmed, and/or designed award-winning role playing games for the PC, Xbox and PlayStation

  4. Exactly - Obsidian are doing their job under LucasArts' constraints.  This means if LA want a rushed game, they get one.  Obsidian doesn't make the decisions about when or in what state the game or a patch is released, LA do.  I personally will most likely hold off buying any LucasArts game in future for at least a couple of months until I see what state it's in.  I'd be far less dubious about buying another Obsidian game.

     

    I dont want to sound offensive. But the game industry is very much a business, with an agreed-upon business plan and deadlines of when the game goes alpha, beta, final etc.

     

    What even makes u think obsidian didnt know the time lines and were rushed by lucas arts? Both parties knew the timeline, both parties agreed upon it.

     

    You would be really stretching it to say it's LA's fault. Obsidian isnt clueless, they are an experienced developer that knows how long projects needs to be done. They are at equal fault with LA. obsidian should have said they need more programmers or designers. They didnt. They share equal responsibility.

  5. Does anyone actually care whether lucas arts forced Obsidian to move quickly on this production?

     

    As an enduser, you shouldnt care. The blame will be discussed between obsidian and LA, none of which is our business. The only fact pertinent to this is that Obsidian was indeed given a time table to complete the project, very likely prior to the negotiations. To say that obsidian was forced to complete the project in not enough time would be making excuses. They agreed to a contract and that's that.

     

    Shutting down the forum LOL. Yes, if Obsidian wishes to destroy their own reputations, then they better get a lawyer right now and register a new company name They call this a solution. Huh.

     

    Instead of spending time reading the negative posts in this forum, you obsidian employees, why dont you get off your collective butts, swallow the huge egos, and get a proper patch out. You guys dont really need to admit to anything - just get a patch out and we'll be out of your hair.

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