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GreyZ

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Everything posted by GreyZ

  1. not quite true since if you micro properly you can move freely between recovery start and end without any dps loss, so there is no actual cost. In particular character builds with high dmg/slow recovery could move quite a bit before incurring any actual dps loss, which is I assume the reason for this change. Ie a character with plate and greatsword would've actually been more mobile than a light armor dagger wielding character, since the later would almost instantly incur dps loss the moment they move, while the former can reposition with little to no impact with their damage.
  2. Imho trying to deliberately avoid romantic content is just as awkward and unnatural as forcing it. Romance is a often an important part of great stories. I can understand though the difficulty of trying to write multiple romance paths for the PC without making it feel contrived. But romantic encounters between certain npcs should not be too difficult since the PC would have comparatively limited input. It would just help make npcs feel more alive with their own wants/needs/etc. Having a large party like in poe travelling around together for a long time and nobody getting it on feels unlikely. ;tldr you put a group of people of mixed genders/sexual orientation into the same room, at some point someone is gonna get drunk and bang
  3. hm I guess it's just the recovery time that kicks in and you can only switch weapons one time between recoveries.
  4. EDIT: Actually this applies to any character in the party and only out of combat, so I guess this is intentional. It is a bit weird though that selected character influences another's individual move commands. But I guess this can be closed please If an animal companion is issued a move command and then another character is selected, the animal companion's speed will change to that of the selected character. How to reproduce: - Issue move command to animal companion, keep it selected, it will move at proper speed - Select another companion (for example someone with the hobble debuff) and issue move command - Deselected Animal companion will revert to movement speed of the selected character. This should definitely be a bug. It makes sense that the animal companion uses the groups movement speed when it's selected along with them, however when it is issued its own move command, that is not part of any group command.
  5. The Quickswitch talent will not work properly after switching to a third weaponset. So: 1. Switching from Weaponset 1 to 2 works fine 2. Switching from Weaponset 2 to 3 will not use Quickswitch and will use the normal switch times instead 3. Switching from Weaponset 3 to 4 seems to usually work again. It feels like there might be some internal cooldown on the Quickswitch talent?
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