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Posts posted by Altha
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Here you go.
I added a little shade to the portrait background under the impression that it will be better in-game but obviously the final decision is yours.
Regards
Beautiful, thank you very much. Time to turn mobs into pincushions!
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Do you have any close seconds that will fit your character?
If so I can attempt them instead.
Regards
Hello-
So sorry that you spent your time on it, thank you very much for trying. A very generous offer, I'll see what else I can find.
How about this? Not exactly a match for the armor, but a great elf archer.
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Double Post Please Delete
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Do you have any close seconds that will fit your character?
If so I can attempt them instead.
Regards
Hello-
So sorry that you spent your time on it, thank you very much for trying. A very generous offer, I'll see what else I can find.
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I've been wanting to use either the sharpshooters or Rauatai padded armor,
and have finally found images that match well with available hairstyles and the armor.Would someone kindly be able to make watercolors of the images below?
My thanks in advance! -
A) to visualize an ideal self (Cleric, Priest, Paladin)
B) mechanics (Ranger, Cleric, Paladin); class archetype (Wizard, Rogue, Druid)
I'm just curious to see what your primary reasons are for choosing the character class/classes that you do.
For the vast majority of us it will of course be a combination of all of these factors to some degree, but is your primary preference on a first playthrough:
a) To visualise an 'ideal self' manifested in the game world, or to create a totally different character not related to the 'real world' you?
b) The classes mechanics and practical play-style? Or primarily your visualisation of what that class represents as an archetype and manifestation of a personality in the game world?
I tend to find that my first play-throughs I like to imagine myself (or a variation of myself) immersed in the world of the game, in this case Eora. Then on second playthrough as an almost polar opposite character to explore alternative storyline archs and also just for fun and something different.
I also tend to place more emphasis on roleplaying and place more weight on what a character represents, so tend to go for Paladins and similar classes on first playthrough.
Where from a gameplay mechanic perspective I tend to prefer spell-casters. -
Early on with RPGs I played an elf ranger and I usually have at least one complete playthrough with such a class in more recent games.
With pillars I completed a wizard and a paladin, and have started with a Paladin, but the urge to multi a Paladin/Priest is high...
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I agree regarding the art styles and 'upgrades' if you will, to the genre. There are several games or serial games out that carry a tribute to BIS games, for example, and this high quality work stands out. Looking forward to watching the final release develop, and have been obsessive about character building and equipping.
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I just don't get any messages. Rogue walks up to a door and nothing. Whether it's in that Cultist ruins, or the Inn, or the Tannery... So I'd guess that might slide this more into a bug then a "I have no clue what I'm doing" avenue...
I'm getting the same experience, mechanics are 10+
Portraits III
in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Posted
An excellent gunhawk portrait, thank you for sharing it.