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Showing content with the highest reputation on 02/12/12 in Blog Entries

  1. Some Planescape: Torment questions from Joe Hogle, an undergrad at the University of Pittsburgh, posting the reasons for some design choices. (BTW, if you guys ever have questions you want to answer for research papers or just because you want to know, feel free to email me at CAvellone@obsidian.net, let me know when you need them by, and if it's okay to blog the answers.) In many RPGs, including the Fallout games you
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  2. In the last profile, I ended up giving general advice on seeking out development jobs, here are additional suggestions for narrative designers: - If you have the time or resources, I'd recommend attending the Game Narrative/Writer's Track in Austin GDC, TX in October (I
    1 point
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