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Locked into reputation loss...


warbaby2

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Hey. I don't really know if it's a bug, an oversight or working as intended, but right now you are practically locked into a 3 point reputation loss with the Principi and Delvers Row when you enter the Old City through the Gullet, and are not back at the elevator in half a day (do not rest, basically). The only way out of the ruins after is through the Undercroft > Delvers Row, where you are attacked by pirates and thugs (at least when you are neutral to those factions) without an option to "get kicked out" for trespassing, as you have in most other locations where your group doesn't belong... stuff like that, as well as quests that break when you don't do their stepts in order, should really get another check up, since they really put a dampener on exploration and nonlinear play.

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In the meantime, there's a rope between the docks you can use to cross over towards the entrance without fighting the smugglers in the fort. When you head closer to the lift in the Undercroft from there you'll find a pirate who you can actually talk to.

True, but you still have to fight the guard and his group on the other side of the wharf, which gives you the same -3 on Principi reputation, even when you choose the [Leave] dialogue option, since you are past the safe zone when you hit the pier from the right. I tried it multiple times... besides, you still only have the option to use the Delver's Row elevator out of there, which automatically sets off the thugs on top to attack you, since you are - once again - past the zone where they just talk to you. I even got the leader of the thugs to talk to me by initiating dialogue manually fast enough, but his friends still attacked my group...

 

As I said, it should be scripted like fort Deadlight, where you are simply ejected from the restricted area if you choose to not attack the guy that spots you, otherwise you are roped into combat (and therefore a hefty reputation loss) no matter what.

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In the meantime, there's a rope between the docks you can use to cross over towards the entrance without fighting the smugglers in the fort. When you head closer to the lift in the Undercroft from there you'll find a pirate who you can actually talk to.

True, but you still have to fight the guard and his group on the other side of the wharf, which gives you the same -3 on Principi reputation, even when you choose the [Leave] dialogue option, since you are past the safe zone when you hit the pier from the right. I tried it multiple times... besides, you still only have the option to use the Delver's Row elevator out of there, which automatically sets off the thugs on top to attack you, since you are - once again - past the zone where they just talk to you. I even got the leader of the thugs to talk to me by initiating dialogue manually fast enough, but his friends still attacked my group...

 

As I said, it should be scripted like fort Deadlight, where you are simply ejected from the restricted area if you choose to not attack the guy that spots you, otherwise you are roped into combat (and therefore a hefty reputation loss) no matter what.

 

Not that I'm arguing - I also found this decision strange - but you can find a way out peacefully. If you use the rope to get to the west part, you will meet the guard who will usher you to their leader (teleport, really). When the talking is done you can roam freely and take a boat to Queen's Berth.

 

If this chain has some requirement - sorry, I didn't know this. It's the way I took to get out of the old city.

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If this chain has some requirement - sorry, I didn't know this. It's the way I took to get out of the old city.

Not that I'm arguing - I also found this decision strange - but you can find a way out peacefully. If you use the rope to get to the west part, you will meet the guard who will usher you to their leader (teleport, really). When the talking is done you can roam freely and take a boat to Queen's Berth.

 

Tha probably only works if you already are in the positive with the Principi. If not, you can only [Attack] or [Leave] when they spot you on the left side (elevator) of the pier, and both options lead to fighting... when you are spotted on the right side (path to the Old City), they attack you outright, which is fine I guess.

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