Jump to content

Primary vs Full attack, where is it?


Recommended Posts

The file you want to modify for this type of mod is: "abilities.gamedatabundle"

 

If you are unfamiliar with the process, I wrote a step by step mini-tutorial in response to another user for the procedure to make a simple mod like this here:

 

https://forums.obsidian.net/topic/97880-where-to-start/?p=2018186

 

In the section of the specific ability you want to change, with the header:

"$type": "Game.GameData.WeaponAttackAbilityComponent, Assembly-CSharp"

There will be a line below that looks like:

"Type": "Primary"

Change "Primary" to "FullAttack", or vice versa if you are doing something like a balancing mod.

 

Hope that helps.

  • Like 1
Link to comment
Share on other sites

The file you want to modify for this type of mod is: "abilities.gamedatabundle"

 

If you are unfamiliar with the process, I wrote a step by step mini-tutorial in response to another user for the procedure to make a simple mod like this here:

 

https://forums.obsidian.net/topic/97880-where-to-start/?p=2018186

 

In the section of the specific ability you want to change, with the header:

"$type": "Game.GameData.WeaponAttackAbilityComponent, Assembly-CSharp"

There will be a line below that looks like:

"Type": "Primary"

Change "Primary" to "FullAttack", or vice versa if you are doing something like a balancing mod.

 

Hope that helps.

thank you, i wanted to change some abilities around, like the one from a certain hammer that does a pommel hit that for some reason is listed as a full attack(u hit them twice with the pommel in a really awkward manner)

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...