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Hmm... I haven't played since release (4 playthroughs was enough till the DLCs), has Gambit been nerfed? You could get 90%+ crit chance meaning essentially permanent resources to spam Gambit. Combining that with the buffed Trickster seems like a grea single class Rogue build.

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Trickster is good, Assassin so-so (slightly better then vanilla), but suggesting that there is a better rogue subclass then Streetfighter is just crazy!

Early on, Streetfighter easily does double damage of regular rogues if you can trigger the conditions. Which isn't that difficult. Plus has very rapid recovery, which helps with other things as well

Well I'm certainly up for your take on the Streetfighter. It was very powerful on my Swashbuckler (Blackjacket/SF) once he got Persistent Distraction. Ran high Resolve and Riposte. But he required more specific conditions than I was willing to micro every fight. Trickster is actually the best class for Riposte.

 

Also, Assassin/Soulblade = highest single target DPS :D

Rogues aren't "unmatched in singletarget dps". Have u tried a monk?

 

Assassin/soulblade is not the highest singletarget dps. Highest singletarget alpha hit probably but not DPS.

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I think an issue with using trickster as a gambit chassis is that since gambit runs off of your guile available, that means you don't get to use any of your trickster powers, at least until you fail a gambit.

 

I'd like to run a trickster as a control specialist focusing on defense, disables and dots. I'm not sure what to pair it with. Cipher is an obvious choice. Borrowed instinct fully stacks with mirrored image and the deflection boost from llengrath's displaced image. You can reach sky high deflection and passively build focus with riposte while you stand in a crowd casting spells constantly. Monk is another natural pair for a defense and disable focused trickster. Conjuror is another interesting choice, since trickster gives you a lot of the defensive illusion spells you'd be missing out on, the familiar is a strong boost and there are some powerful conjurations for which the increased power level would make a difference.

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I think after running a very long game of cipher and marauder as my two main team dps the highest dps currently is on any ranged aoe spam caster  built right (cipher, druid, wizard are good choices you can mix these with some other class but you want those devastating aoes from the caster classes) - why ranged? because you can stay alive while maintaining a +41% damage done/ +41%  taken from the new arquebus all the time+griffon's blade +10% and maybe something else, you get constant over +50% spell damage that way. run no armor, use speed enhancement abilities and use aoes to hit everything as fast as possible. 

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I think an issue with using trickster as a gambit chassis is that since gambit runs off of your guile available, that means you don't get to use any of your trickster powers, at least until you fail a gambit.

****, you're right. I got too excited and stopped thinking. Flanked and Bloodied city it is, once again...

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I think an issue with using trickster as a gambit chassis is that since gambit runs off of your guile available, that means you don't get to use any of your trickster powers, at least until you fail a gambit.

 

I'd like to run a trickster as a control specialist focusing on defense, disables and dots. I'm not sure what to pair it with. Cipher is an obvious choice. Borrowed instinct fully stacks with mirrored image and the deflection boost from llengrath's displaced image. You can reach sky high deflection and passively build focus with riposte while you stand in a crowd casting spells constantly. Monk is another natural pair for a defense and disable focused trickster. Conjuror is another interesting choice, since trickster gives you a lot of the defensive illusion spells you'd be missing out on, the familiar is a strong boost and there are some powerful conjurations for which the increased power level would make a difference.

Might Chanter be a good choice? You can disable foes with the 4 big afflictions (w/ Trickster's Terror spell, and Chanter's Stun, Paralyze, and Charm AoEs), do damage even if you aren't attacking with your weapons (can have low dex), and can survive fairly well with healing. In addition, if you pick Troubadour, you can reliably summon interference/extra damage.

 

I suppose you could also go Paladin and use the Brand Enemy upgrade of Sworn Enemy for DoT. As a Holy Slayer, your defenses will be very, very good, and you can do a good deal of DoT w/ Deep Wounds if an enemy happens to be immune to Burn Damage. In fact, I might do a run like that myself.

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Trickster is good, Assassin so-so (slightly better then vanilla), but suggesting that there is a better rogue subclass then Streetfighter is just crazy!

Early on, Streetfighter easily does double damage of regular rogues if you can trigger the conditions. Which isn't that difficult. Plus has very rapid recovery, which helps with other things as well

Well I'm certainly up for your take on the Streetfighter. It was very powerful on my Swashbuckler (Blackjacket/SF) once he got Persistent Distraction. Ran high Resolve and Riposte. But he required more specific conditions than I was willing to micro every fight. Trickster is actually the best class for Riposte.

 

Also, Assassin/Soulblade = highest single target DPS :D

Rogues aren't "unmatched in singletarget dps". Have u tried a monk?

 

Assassin/soulblade is not the highest singletarget dps. Highest singletarget alpha hit probably but not DPS.

Yes I always have a monk in my party. Orlan Soulblade/Rogue with emphasis on crit %/dmg was my last playthrough. I'm not a backstab guy so no Assassin. Anyway, his burst damage was crazy. A few hits and a crit then Soul Annihilation. Also Withering Strike is wayyy stronger than I expected.

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Trickster is good, Assassin so-so (slightly better then vanilla), but suggesting that there is a better rogue subclass then Streetfighter is just crazy!

Early on, Streetfighter easily does double damage of regular rogues if you can trigger the conditions. Which isn't that difficult. Plus has very rapid recovery, which helps with other things as well

Well I'm certainly up for your take on the Streetfighter. It was very powerful on my Swashbuckler (Blackjacket/SF) once he got Persistent Distraction. Ran high Resolve and Riposte. But he required more specific conditions than I was willing to micro every fight. Trickster is actually the best class for Riposte.

 

Also, Assassin/Soulblade = highest single target DPS :D

Rogues aren't "unmatched in singletarget dps". Have u tried a monk?

 

Assassin/soulblade is not the highest singletarget dps. Highest singletarget alpha hit probably but not DPS.

Yes I always have a monk in my party. Orlan Soulblade/Rogue with emphasis on crit %/dmg was my last playthrough. I'm not a backstab guy so no Assassin. Anyway, his burst damage was crazy. A few hits and a crit then Soul Annihilation. Also Withering Strike is wayyy stronger than I expected.

Yeah that's what I've been telling ppl, the corrode upgraded withering strike looks bad when u inspect it but the dmg really grows substantially with a good Int score.

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Level 2 has lots of good picks! I haven’t tried it, but with good dex and int, mental binding is probably really good. Phantom foes makes the whole field vulnerable to sneak attack and helps everyone in the party deal more damage with their weapons. Recall agony is one of the single strongest damage boosters in the game. Psychovampiric shield debuffs resolve heavily, which makes all your spells affect the target for longer, applies a heavy deflection debuff and an even heavier debuff to will.

 

 

 

I hadn't appreciated the 0.5 cast time (and wide radius) on Phantom Foes enough. I've just always relied on Eyestrike for half the focus. But with tons of focus, the quick cast time is great, I agree. And oh yeah, I use Mental Binding enough that I shouldn't have panned level 2 spells. It is good. :->

 

It just sort of sank in that - contrary to many other RPGs - only Wizards have access to their entire spell canon in POE2 (with the abundance of grimoires), while all other classes have to pick spells when they level up (at the opportunity cost of not taking things like "Tough", or "Snake's Reflex", etc.) I'll probably have to respec to try some of these good cipher suggestions. And/or future playthroughs.

 

 

I think Secret Horrors is quite good too. At least I used it a ton on Serafen when I had him in the party, admittedly mostly to set up my rogue main character, but it has a decent AoE that can hit a lot of enemies and both of its afflictions are quite useful.

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Trickster is good, Assassin so-so (slightly better then vanilla), but suggesting that there is a better rogue subclass then Streetfighter is just crazy!

Early on, Streetfighter easily does double damage of regular rogues if you can trigger the conditions. Which isn't that difficult. Plus has very rapid recovery, which helps with other things as well

Well I'm certainly up for your take on the Streetfighter. It was very powerful on my Swashbuckler (Blackjacket/SF) once he got Persistent Distraction. Ran high Resolve and Riposte. But he required more specific conditions than I was willing to micro every fight. Trickster is actually the best class for Riposte.

 

Also, Assassin/Soulblade = highest single target DPS :D

Yeah,no way. Alpha strike might be ok, but a Streetfighter will build Focus much faster = way more Soul Annihilation damage.

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There is no attack called alpha strike I have no idea what you're talking about.

 

Streetfighter is a blunderbuss gimmick period. If you don't want to use blunderbuss than it's not the class for you. So no, SF and Soul Annihilation do not go together.

Edited by Verde
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There is no attack called alpha strike I have no idea what you're talking about.

 

Streetfighter is a blunderbuss gimmick period. If you don't want to use blunderbuss than it's not the class for you. So no, SF and Soul Annihilation do not go together.

Alpha strike means first attack, out of stealth in case of Assassin. And you don't need blunderbuss for Streetfighter. You can also just stand inside Chill Fog conjured by the party wizard. Also you get blooded often - more then you'd typically like.

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IMO, Ascendant is the funnest caster class in the game, may not be the most powerful, but highly enjoyable. 

 

As someone who has been a wizard guy in RPGs for almost 25 years, I find PoE2 pure wizard to be powerful... but incredibly boring. No idea why, but even with the huge versatility, it is just a snoozer. Maybe the high level spells just don't have much flavor.

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Yeah Secret Horrors could prob serve as level 5 or 6 spell. It's fast with good AoE and one of the best debuffs I can think of.

Yeah compare to another lvl 3 spell that only single target secret horror is much better.

Edited by dunehunter
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