Seems like an accurate accusation to me. There is a group of people demanding/suggesting the removal of a game feature because they feel the game is too easy. Thing is that thing they want removed is optional, so there is no need to remove it. All that does it make that groups play style mandatory (even if only in a certain case) for another group. Why remove the option? Because one group thinks their way of playing is better or can't be bothered to control which options they select?It is an unfounded accusation IMO or a sort of complex of susceptibility.The "I suffered more than you" mentality will never end.
And a reward for difficulty must be a real reward for a minimum of pain, if it's an automatic formality it's just an egalitarian joke.
If Veteran or POTD are too difficult, stay in Normal and you are not made for more and the ultimate reward. It's not a shame, it's why many levels of difficulty are here.
They disabled BoB and added achievmenet? "Why is there no 'Solo only' achievement?!?!"
They added solo achievement? "HAha you play op class"
The player decide to play the class considered to be weakest? "Haha I killed this at level 1"
It's a single-player game and we are all on the same level playing field. People need to stop sitting on the backseat developer chair and just play the game. If it becomes too easy for them then go ahead and strip all the equipment, just don't demand everyone to follow.
Nobody will force you to be a hardcore RPG gamer. We want just difficulty for...difficulty Levels.
You can live without the hardcore achievement unlocked I think.
Not nothing more nothing less, it is a just and justifiable position.
My post are answer concerning the difficulty debate in the page 1, nothing about the Berath trouble as I say. IMO Berath is optional and not a problem just for hardcore achievement maybe.
But Deadfire is too easy, it’s not a feeling but an objective conclusion.
Edited by DaKatarn, 13 May 2018 - 02:16 PM.