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What do you think, should the Blessing of Berath to be changed or removed for PotD difficulty?

PotD Blessing of Berath index

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Poll: Should the Blessing of Berath to be changed or removed for PotD difficulty? (119 member(s) have cast votes)

Should the Blessing of Berath to be changed or removed for PotD difficulty?

  1. No, it hardly makes a difference (79 votes [66.39%])

    Percentage of vote: 66.39%

  2. Removed - it gives too many advantages (14 votes [11.76%])

    Percentage of vote: 11.76%

  3. Changed/nerfed - it gives too many advantages, so should be changed/nerfed (2 votes [1.68%])

    Percentage of vote: 1.68%

  4. Partially Changed/nerfed/removed - some gifts are harmless and others are too strong (7 votes [5.88%])

    Percentage of vote: 5.88%

  5. I will never play PotD, so i don't care (17 votes [14.29%])

    Percentage of vote: 14.29%

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#41
DaKatarn

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And a reward for difficulty must be a real reward for a minimum of pain, if it's an automatic formality it's just an egalitarian joke.

If Veteran or POTD are too difficult, stay in Normal and you are not made for more and the ultimate reward. It's not a shame, it's why many levels of difficulty are here.

The "I suffered more than you" mentality will never end.

They disabled BoB and added achievmenet? "Why is there no 'Solo only' achievement?!?!"
They added solo achievement? "HAha you play op class"
The player decide to play the class considered to be weakest? "Haha I killed this at level 1"

It's a single-player game and we are all on the same level playing field. People need to stop sitting on the backseat developer chair and just play the game. If it becomes too easy for them then go ahead and strip all the equipment, just don't demand everyone to follow.
It is an unfounded accusation IMO or a sort of complex of susceptibility.

Nobody will force you to be a hardcore RPG gamer. We want just difficulty for...difficulty Levels.
You can live without the hardcore achievement unlocked I think.
Not nothing more nothing less, it is a just and justifiable position.
Seems like an accurate accusation to me. There is a group of people demanding/suggesting the removal of a game feature because they feel the game is too easy. Thing is that thing they want removed is optional, so there is no need to remove it. All that does it make that groups play style mandatory (even if only in a certain case) for another group. Why remove the option? Because one group thinks their way of playing is better or can't be bothered to control which options they select?

My post are answer concerning the difficulty debate in the page 1, nothing about the Berath trouble as I say. IMO Berath is optional and not a problem just for hardcore achievement maybe.

But Deadfire is too easy, it’s not a feeling but an objective conclusion.

Edited by DaKatarn, 13 May 2018 - 02:16 PM.


#42
nstgc

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My post are answer concerning the difficulty debate in the page 1, nothing about the Berath trouble as I say. IMO Berath is optional and not a problem just for hardcore achievement maybe.


But Deadfire is too easy, it’s not a feeling but an objective conclusion.

 

Okay. How does this objective conclusion counter any of what I said? Because I never claimed it wasn't easy.


Edited by nstgc, 13 May 2018 - 02:35 PM.


#43
Judicator

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I don't see how this affects anyone but the player using it, so no.


  • InsaneCommander, nstgc and Wormerine like this

#44
Hazmy

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I'd rather have them do what ( I think ) they said it would, which is add more challenging punishments for the player.

I remembered that these will be curses, so I was quite surprised to see they made the game easier, and not harder. 

 

I'd love curses such as :

 

- Level up slower.

 

- Minus stats, instead of bonus.

 

- Wrath of the Gods - Random debuffs on you in fights.

 

These are just examples of course, not necessarily guidelines, of what kind of creative ideas would be really fun for replayability


  • InsaneCommander likes this

#45
Tigranes

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Now that would be really worth having, yes. Especially slower levelling.



#46
Big-Ben

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I don't see why this is even a thing if you're aren't in any way required to use it to play on PotD?



#47
nstgc

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I'd rather have them do what ( I think ) they said it would, which is add more challenging punishments for the player.

I remembered that these will be curses, so I was quite surprised to see they made the game easier, and not harder. 

 

I'd love curses such as :

 

- Level up slower.

 

- Minus stats, instead of bonus.

 

- Wrath of the Gods - Random debuffs on you in fights.

 

These are just examples of course, not necessarily guidelines, of what kind of creative ideas would be really fun for replayability

This is a good idea. For those players that want extra challenge, removing an already optional system won't help. However adding something like this in will. BoB doesn't have to be only positive.

 

I'd like to take this idea further and suggest that they have a small NEGATIVE value. You can use them on start as extra challenge, or use them as a sort of custom difficulty level combined with some positive BoB (note that I'm suggesting an equivalent boon would be more expensive than the associated bane).


Edited by nstgc, 13 May 2018 - 04:03 PM.


#48
Lokithecat

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If you find its too easy to PotD with BoB, then don't use them.  If you still find it's too easy, than start some goofy 'custom' difficulty nonsense, and convince others to join you.  Don't use Empower, don't wear Armor, only use Level 1 spells, go Solo.... what ever you feel like doing to make the system more painful feel free to do.  

 

Don't think that your masochism gives you some sort of justification to remove something that you don't like.


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#49
JerekKruger

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I don't see why this is even a thing if you're aren't in any way required to use it to play on PotD?


When the equivalent of the Ultimate achievement is added I can see an argument being made to not allow them for that but otherwise I agree completely.

#50
Katarack21

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And a reward for difficulty must be a real reward for a minimum of pain, if it's an automatic formality it's just an egalitarian joke.

If Veteran or POTD are too difficult, stay in Normal and you are not made for more and the ultimate reward. It's not a shame, it's why many levels of difficulty are here.

The "I suffered more than you" mentality will never end.

They disabled BoB and added achievmenet? "Why is there no 'Solo only' achievement?!?!"
They added solo achievement? "HAha you play op class"
The player decide to play the class considered to be weakest? "Haha I killed this at level 1"

It's a single-player game and we are all on the same level playing field. People need to stop sitting on the backseat developer chair and just play the game. If it becomes too easy for them then go ahead and strip all the equipment, just don't demand everyone to follow.
It is an unfounded accusation IMO or a sort of complex of susceptibility.

Nobody will force you to be a hardcore RPG gamer. We want just difficulty for...difficulty Levels.
You can live without the hardcore achievement unlocked I think.
Not nothing more nothing less, it is a just and justifiable position.
Seems like an accurate accusation to me. There is a group of people demanding/suggesting the removal of a game feature because they feel the game is too easy. Thing is that thing they want removed is optional, so there is no need to remove it. All that does it make that groups play style mandatory (even if only in a certain case) for another group. Why remove the option? Because one group thinks their way of playing is better or can't be bothered to control which options they select?

My post are answer concerning the difficulty debate in the page 1, nothing about the Berath trouble as I say. IMO Berath is optional and not a problem just for hardcore achievement maybe.

But Deadfire is too easy, it’s not a feeling but an objective conclusion.

 

It's not an objective conclusion, and I'll prove it. It's really easy to prove, too. Here it goes: I think the difficulty is fine and have no problems with it.

BAM! See that? It's a subjective opinion.







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