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The Pillars of Eternity Wiki: The Saga Continues


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#41
JerekKruger

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Shields done. I took the executive decision to include a unique shield's quality bonus in its Deflection field. The game itself doesn't do this so all small shields will list themselves as having +4 Deflection in their information window regardless of the quality enchantment they carry, but I felt for the Wiki it was more useful to have the actual Deflection bonus given visible at a glance.


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#42
JerekKruger

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Plate, brigandine, mail, scale and breastplate armors all done. At the moment there is a recovery speed entry (a holdover from PoE) but in Deadfire it's recovery time so the entry is slightly misleading (makes plate look like it speeds you up).

#43
Tagaziel

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I celebrate that! On the walkthrough front, I'm finally MOSTLY done with Neketaka. Unfortunately, I can't seem to get that mod to function, it keeps insisting on trying to get the DLLs from pillarsofeternity2_data/pillarsofeternity2_data instead of pillarsofeternity2_data/data :/

So - is there a way to figure this out at a glance without having a character in your party who has exactly 10 might?


It should give you the base values when you loot the item or acquire it via dialogue. Basically, whenever I see a gold background, I go "STOP WIKI TIME" (I kid, I have the wiki open on the other monitor and just hammer the data in as I play).




Thanks for your work. Also, we really need a interactive abilitie tree available for web, just like the ingame.


A good idea. I even know of a template that (might) be of use)
 

I am absolutely stunned by how much work has been done on the wiki already. I've been chipping away at pet locations; just started a new playthrough and I think I might make that my new pet project (pun notwithstanding).


We really need an Eder emote here :)
 
 

I haven't added to the wiki yet, but I'm keeping a word document of every unique item I come across: the stats, where to find it and what the upgrades are. It's not complete yet since I started doing this roughly 30% into my playthrough and thus am missing quite a bit, but I'm trying to keep it as complete as i can. If someone wants to start entering what i have into the wiki then I could share the file as I have it now.


You can PM them to me or share in the thread. That'd be of tremendous help.

Edited by Tagaziel, 18 May 2018 - 01:57 PM.

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#44
JerekKruger

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So - is there a way to figure this out at a glance without having a character in your party who has exactly 10 might?

 

If you mouseover the damage entry in the weapon window (right click a weapon) it'll open a little tooltip that breaks down the damage: something like Base Damage 15-20 + 15% Fine + 24% Might = 20-27.



#45
Sodalitas

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It should give you the base values when you loot the item or acquire it via dialogue. Basically, whenever I see a gold background, I go "STOP WIKI TIME" (I kid, I have the wiki open on the other monitor and just hammer the data in as I play).


Hahaha, I totally understand what you mean. Only I'm not kidding because I only have one monitor :p



#46
JerekKruger

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All armours are now done.

On the front page, in the Deadfire section, Grimoires appears twice. I don't have permission to edit this page so someone else will have to get rid of it.

Most Headgear done as well, but the Wiki has stopped responding on my end so I can't quite finish them off.

EDIT: Quickly finished off all headgear this morning.

Edited by JerekKruger, 20 May 2018 - 02:34 AM.

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#47
Sodalitas

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Seeking some clarification on which is preferable: should we be updating item acquisition details into the Infobox array, or typing it as text under the Acquisition heading? I've been using the Infobox arrays, but some other articles have them written under the Acquisition heading and not in the arrays.



#48
Tagaziel

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Seeking some clarification on which is preferable: should we be updating item acquisition details into the Infobox array, or typing it as text under the Acquisition heading? I've been using the Infobox arrays, but some other articles have them written under the Acquisition heading and not in the arrays.


Infobox, since it automatically parses them. I'm moving them as I go. Also, I need to do the recipes tomorrow. For crafting.
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#49
Ascaloth

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Guys, great work here with the wiki so far. But... it would be great if all of the available upgrades are listed in the entries for each unique item as well? After all, these upgrades have different additional effects and are mutually exclusive, and this information could be useful for future theorycrafting of builds.



#50
Tagaziel

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I'm currently working on that part. I took a break from the data for a while, because I kind of burned myself out on all the item data beforehand.

Also!

http://www.gamepedia.com/slackinvite

This is our OFFICIAL SUPER-DUPER CONTRIBUTOR SLACK, where we also have a Pillars Wiki channel. In case you need to get a hold of me, anyone else, or need some help understanding Cargo, this is the place to go.

#51
Tagaziel

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Double post for great benefit:

 

https://pillarsofete..._crafting#Drugs

 

I made a prototype of the crafting table for consumables. What do you think? I have a similar one for unique weapon/armor mods here:

 

https://pillarsofete...test&profile=no



#52
Sodalitas

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Did something change with how the wiki handles searches? Pages (stubs) that were already created/populated through scanning in-game files somehow do not show up when searching for them with a string. For example, if I search for "Ori o", there are no results, but there is clearly already a page "Ori o Koīki"; another example, searching for "Bounty - Tor" also shows no results, but there is already a "Bounty - Torkar" page. I could've sworn the searches worked differently previously...?



#53
Dr. Hieronymous Alloy

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I screenshotted a bunch of grimoire contents but I'm not sure how to add this data to the wiki:

 

https://imgur.com/a/bRXyJKL



#54
Tagaziel

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Did something change with how the wiki handles searches? Pages (stubs) that were already created/populated through scanning in-game files somehow do not show up when searching for them with a string. For example, if I search for "Ori o", there are no results, but there is clearly already a page "Ori o Koīki"; another example, searching for "Bounty - Tor" also shows no results, but there is already a "Bounty - Torkar" page. I could've sworn the searches worked differently previously...?

We're having a backend issue with the search engine. Until it's resolved, the quests page is your best bet for bounties (although it could use a bit of cleaning up). 

 

 

I screenshotted a bunch of grimoire contents but I'm not sure how to add this data to the wiki:

 

https://imgur.com/a/bRXyJKL

You enter the names of the spells in the infobox, separating them with semicolons. For example, Ninagauth's teachings has this code:

 

| level1_spells  = Fan of Flames;Slicken

| level2_spells  = Curse of Blackened Sight;Ray of Fire

| level3_spells  = Ninagauth's Death Ray;Fireball

| level4_spells  = Ninagauth's Shadowflame;Wall of Flame

| level5_spells  = Ninagauth's Bitter Mooring;Torrent of Flame

| level6_spells  = Death Ring;Ninagauth's Freezing Pillar

| level7_spells  = Ninagauth's Killing Bolt;Delayed Fireball

| level8_spells  = Wilting Wind;Major Grimoire Imprint

| level9_spells  = Meteor Shower;Cloak of Death

Did something change with how the wiki handles searches? Pages (stubs) that were already created/populated through scanning in-game files somehow do not show up when searching for them with a string. For example, if I search for "Ori o", there are no results, but there is clearly already a page "Ori o Koīki"; another example, searching for "Bounty - Tor" also shows no results, but there is already a "Bounty - Torkar" page. I could've sworn the searches worked differently previously...?

We're having a backend issue with the search engine. Until it's resolved, the quests page is your best bet for bounties (although it could use a bit of cleaning up). 



#55
Gritino

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I'm really glad that there's a wiki. This game series has a huge amount of lore to it and I'm looking forward to Pillars of Eternity 3, even if I haven't completed Pillars of Eternity 2 yet (I'm almost done with it BTW).



#56
Murklight

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Good to know the Gamepedia wiki is being worked on. The Fextralife wiki isn't bad, and the people who run it include content such as their analyses of potential builds which is nice. But I'm not a fan of the way they present class/ability information with icons and mouseover tooltips. I'd rather a table - much more device friendly.

 

To that end, I'm happy to help create the pages for each class, unless you have that covered? Are you adding Deadfire-specific info on classes to the existing class pages or creating new ones?


Edited by Murklight, 28 May 2018 - 08:58 PM.


#57
Tagaziel

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That would be awesome! Given the amount of data etc., I was thinking about spinning the ability data into separate pages (Ranger abilities and Ranger abilities (Deadfire) for example), to avoid having a huge single page absolutely slathered in data. It'd be easier to navigate that way, methinks.
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#58
Darsi

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I'm not a contributor but I'll toss in a vote for separate pages. It's a much cleaner way of doing things and will also help anyone coming in new to the series from being confused on what information is POE1 based and what is Deadfire based.


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#59
Arhu

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I created a list of unique shields in Deadfire similar to what was already there for armor and weapons. Someone else will have to add the link to the front page. Akola's Apex Ward is missing a thumbnail.


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#60
Boeroer

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I'm not a contributor but I'll toss in a vote for separate pages. It's a much cleaner way of doing things and will also help anyone coming in new to the series from being confused on what information is POE1 based and what is Deadfire based.

I agree - despite me wanting to use the gamepedia wiki I find myself browsing through the fextralife one - because there I can access the information a lot easier and faster (although the info on gamepedia has better quality overall). 


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