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[1.1] -> [][Ranger] Wounding shot DOT behavior



Hi guys, 



Wounding shot description : Deals 20% weapon damage per 3.0 sec for 6.0 sec


​I did several tests with 1H, 2H,2x 1H weapons, and it never deals 20% weapon damage, but only 10%

​Is this a bad description or bugged skill ?


In my example, i deal 48 damages + 3 * 4 damages over time (instead of 3 * 8 ?)


Steps to Reproduce the Issue:

Shot random NPC ? (in my case, I apologize to Xoti)






Edited by Sheikkah
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Just wanted to echo this bug/behavior with my experience. 


For my ranger, the Wounding Shot description read: "Deals 20% weapon damage per 3.0 sec for 9.1 sec."


In my test, Wounding Shot did 31 weapon damage initially, followed by 4 ticks of 2 damage, and 1 tick of 0 damage, for a total of 8 damage over time.


It seems like the first tick of damage happens immediately after the ability lands, rather than starting at the 3.0 second mark.  Also, clearly, the damage per tick is less than 20%, which makes it rather lackluster and disappointing.










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Hey Meguile


9,1 sec = 5 ticks 



0s (2), 3s (2), 6s (2), 9s (2) and 9,1s (0).


It's OK because the last (0,1 sec duration) is  2 * 1/30 = 0


If you have a total duration of 10,5s, the last tick = 1

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