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Berserker/Skald is pretty decent. Use Killers Froze Stiff to get high hit-to-crit conversion and pile up on on-crit effects. Good crit rate and high potential for persistent overpenetration (Hel Hyraf).

 

Another nice combo is Mage Slayer/Troubadour. Just switch on Brisk Recitation and only use the phrase that removes concentration and use the terrifying invocation. You can prevent most enemies from using any abilities.

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Did you knwo if "confused" debuff with the berserker frenzy make your buff affect your ennemies and your debuff affect your allies ? 

 

If it does, Skald/Berserker is a huge bad combo right ? 

 

If it not, what is the best attribute repartition ? Might and Intell ? Resolve ? 

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Did you knwo if "confused" debuff with the berserker frenzy make your buff affect your ennemies and your debuff affect your allies ? 

 

If it does, Skald/Berserker is a huge bad combo right ? 

 

If it not, what is the best attribute repartition ? Might and Intell ? Resolve ? 

 

Confused makes our AoE hit allies, but I don't think it causes your chanter buffs to buff enemies. Also, there are a number of ways to suppress the confusion. Any int buff will cancel it out (such as the level 3 priest spell that gives a 1-min Smart buff), Svef nullifies int afflictions, and I believe there are unique items that have int affliction resistance.

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Sure, heals will heal your enemies and debuffs will debuff your allies. Get an INT resistance (talking sword) or an inspiration asap! :)

 

Or become a drug addict and pump your alchemy to get 5+ minutes of int affliction immunity per svef!

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I am not sure about attributes for Mage Slayer/Troubadour.

Mig-10/18/18

Con-7

Dex-18/18/10

Per-18/10/18

Int-15

Res-10

Same brain freeze about Zerker/Skald.

Another question: How Mage Slayer/Troubadour feels in terms of dmg?

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Howler is awesome. Confusion might be tricky but if you stick to damage and debuffs instead of AOE buffs- it's not a problem. Easy way to offset confusion is 5+ Alchemy and spam svef before fights and you are golden.

Zerker/Skald is super strong and it brings both huge damage, recovery, immunities, AOE damage and tons of buffs.

Just make sure you have high accuracy (very important) and Might/INT for dmg/heal and durations.

 

 

Sure, heals will heal your enemies and debuffs will debuff your allies. Get an INT resistance (talking sword) or an inspiration asap! :)

 

What do you mean by inspiration? And where is talking sword?

 

 

Btw, what chants do you guys recommend most for this combo. I just started it and I am not sure if I take right stuff.

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