I'll not play PoE2 for a few months, but I'm reading a few reviews.
The opinion on the story that got me most worried was Rock Paper Shotgun's on-going review. It said that the main story was too disconnect from every other quest (kinda similar to PoE1 actually). In PoE1 however, it was more forgivable because the main story was you seeking a way to get rid of your soul-awakening. It did not feel very imediate - which was a complaint from a lot of people - but at least it made sense when your character was dealing with a slow-progressing illness and chose to adventure here an there in sidequests.
Now, however, there's a giant god that took your soul stamping cities (apparently) and it just feels weird (according to the review) to be doing anything else besides following that god. This is a very poor story design decision and it god me less excited to play the game .
Can anyone who have played the beggining of the game give their thoughts about that?
My thoughts as someone who hasn't played the game yet is that I pay as much attention to RPS' opinions as to do to the colour of my morning turds
Yeah, yeah, i read your clever remarks about how you don't give ****s about professional reviews somewhere else in the forums. No need to go searching every opportunity to repeat yourself.
I'm not taking the above mentioned review as undeniable truth. That's exaclty why I'm asking the forum users about their opinions.
Thanks to those who answered.