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Preferred weapon proficiencies per role and daggers vs shields


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What is your opinion on preferred weapon proficiencies depending on role (melee striker / ranged striker, tank etc.)?

 

The immediate choice for a striker seems to be dual sabres? Any more reason to go 2h than in the first game? What are your thoughts about the weapons?

 

There doesn't seem to be much change from the first game with regards to sabres for striker and hatchet/spear for tanks?

 

Anoter thing im thinking about - for a tankish character if daggers might be worth it over shiels...dual wielding with for example a sabre and a dagger or two daggers over a shield...the modal seems kinda nice

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What is your opinion on preferred weapon proficiencies depending on role (melee striker / ranged striker, tank etc.)?

 

The immediate choice for a striker seems to be dual sabres? Any more reason to go 2h than in the first game? What are your thoughts about the weapons?

 

There doesn't seem to be much change from the first game with regards to sabres for striker and hatchet/spear for tanks?

 

Anoter thing im thinking about - for a tankish character if daggers might be worth it over shiels...dual wielding with for example a sabre and a dagger or two daggers over a shield...the modal seems kinda nice

 

I don't think you'd want dual daggers since the modal malus would then affect both of them, but having a dagger in the off-hand might be nice.  Especially if you prioritize hitting/criting more than damage.  Note that the dagger modal only boosts defection as to melee attacks as opposed to generally, though.

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