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Yo - no idea what I'm playing tomorrow.

 

Haven't played the beta, no almost nothing about the game, I didn't really go deep into the first, much to my regret, so don't have much knowledge in the way of potential synergies.

 

I'm looking for some ideas basically.

 

Only Criteria:

 

Caster, but no Cipher -

Mainly a Damage Dealer

Must be Multiclass.

 

Is Helwalker from what little I've read, the most viable way to make a mulitclass caster dps.

 

Not looking for anything in depth at this point, I know this is a little vague given all the options.

 

Just want a sort of platform to build off, some basic ideas of where to start, what is currently working, what synergies are stand outs with regards to casters.

 

Thanks for any help

 

 

 

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Is Helwalker from what little I've read, the most viable way to make a mulitclass caster dps.

 

 

It has the highest potential damage (because of the might bonus passive), but you are going to be *extremely* vulnerable while doing so.  The damage taken malus from helwalker wound stacks is no joke. 

 

Barbarians and non-Helwalker monks are also good options, as they have action speed bonuses for faster casting, and can self-buff might with little expenditure.   They will also be FAR more durable than the helwalker.  In any case nature godlike is the best option, as they have the easy-to-activate +2 power level passive.

 

Fighter/rogue/ranger don't have much in the way of synergy with casters, unless you are going to play them as melee/ranged fighters.

 

Note:  DO NOT use berserker subclass if you go barbarian, your buffs and heals will help the enemy, and your damage skills will hurt your allies.

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