Didn't you say this build is 'not that strong'?
No - well I said it wasn't overly powerful. I did so right after the nerf, but that was the disappointment speaking because I put a lot of work into playing and writing that stuff and suddenly it was gone. Here's what I wrote after some time when I had a chance to think about it:
Hi. To be honest it's a massive nerf. But I also have to say that this "exploitation" of retaliation was maybe too powerful and broke the balance more than most other tricks did. So, it's still a viable combination to use weapon & shield for a cipher. And the cipher still has nice powers like Psychovampiric Shield and Pain Link which make this tanky build worthwhile. Some good powers like Antipathetic Field and Mind Lance work best from the front line.
It was quite powerful and maybe a case where there's different opinions.
But nobody complained when they nerfed the Jolting Touch/Carnage mechanics. That was clearly OP and when it got removed the game was better.
Do you think destroying Driving Flight + Stunning Shots would improve the game?
That depends. If it would make other multiclass options for monk strictly inferior then of course it would be better for the game if that was nerfed. But I doubt that this is gamebreaking. Stunning SHots get paid by Mortification which is not endless - so no endless spamming. That's just nice to have.
Another example: you can still use Kalakoth's Minor Blights + One Handed Style + Swift Flurry to one-shot whole groups of enemies. One shot and everybody in range is dead. That IS gamebreakingly overpowered and needs a nerf. The game would be better without this. Sure, it's fun for a few times but it gets very boring to enter the map, rally up the enemies and do the *pouf-they-are-gone* action.
Same goes for the afflicton + Blast in Deadfire. It was nerfed because the rod would be too powerful and the weapons unbalanced if you'd leave that in. Might be that it was not gamebreaking, but the game hardly got worse because of this nerf.
I've played Underrail with one of the weakest builds and i had IMMENSE amount of fun.
I've played Baskeball against 5-year olds and for about 10 minutes I had IMMENSE amounts of fun because I was so OP. After that it got pretty lame though...
I played Basketball against Gunther Behnke and friends and I had IMMENSE amounts of fun although I was really bad compared to them - but every point felt like a huge victory - but I wouldn't want to play like that all the time.
It's totally possible to play a game with OP or UP builds and for some it may be even fun to do so longer than a few hours.
The statement that I questioned was that the game is bad because balancing happens
And I didn't say that a game is bad if balancing does not happen
Both statements are balderdash in my opinion.
Edited by Boeroer, 02 May 2018 - 05:24 AM.