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Stat Prioritization for Gearing Sabre/Stiletto Rogue


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As the title says, I'm currently playing the game on hard as a Pale Elf rogue using sabres/stilettos, and I'm wondering about what attribute/stat bonuses I should be prioritizing while gearing. 

 

My base stats are:

 

20 Dex, 18 Might, 16 Per, 10 Con, 10 Res, 4 INT

 

 

I can't tell if I should be going after items with dex bonuses for attack speeds, might for damage, or if things like perception and crit multiplier should also be considered. 

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For a Rogue I would max PER and DEX. Perception is the most important stat, because it determines Accuracy, and that determines your chances to hit or crit a target. Without PER you do no damage.

 

DEX increases action speed and Reflex, but it is extremely good on Rogues due to Adept Evasion. Adept Evasion checks Reflex instead of Deflection when dodging. Since 1 point of DEX gives +2 Reflex, that means you get twice as much evasion with DEX than RES (at level 7).

 

Might increases the damage of auto attacks, but if your character has high enough ACC to crit 60% of the time, you don't necessarily need to max it since you will be doing good damage anyway.

 

INT increases the duration of your abilities, so if you like blinding, crippling, and poisoning foes get more INT to increase the time those Debuffs last.

 

 

The least important for Rogue is CON and RES, but I wouldn't dump either one. RES is important for Concentration (how hard it is for enemy to interrupt you) and Will (defense vs mental attacks like Charmed, Confused, Dominated). CON determines your Endurance and resistance to body attacks.

 

My Rogue would be something like this:

 

MIG 12

CON 8

DEX 18

PER 19

INT 12

RES 8

 

You can min max by dumping CON and RES on Rogues, but keep in mind this makes you more fragile and less resistant to special body and mental attacks.

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Looks fine.

 

DEX gives you diminishing returns the higher it gets. 20 is plenty. Especially when using a lot of Full Attacks you won't profit a lot from even more DEX.

 

If you have troubles staying alive then I would put more points into CON - helps with the health bar. Or more PER for more interrupts.

 

I would like more INT if I'd use a lot of rogues' strikes, but you can do without.

 

All in all it looks decent for a rogue.

Deadfire Community Patch: Nexus Mods

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Thanks for the replies guys. I think I'll try to build up my intellect by enchanting armor and maybe getting a gear piece or two that has it as an attribute. Would 10 INT be fine or so? 

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