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What are you playing right now?


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#281
ShadySands

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Stellaris with the new DLC


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#282
majestic

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Shady's mobile auto corrected Deadfire into Yoga Fire. It's so awesome it stuck. xD

 

 

Man, that might be cheap as hell but boy do I enjoy liking my own post... sorta. :biggrin:


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#283
Gorth

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Maybe it's my imagination, but there seems to be a big "gap" in difficulty in Age of Empires II between Standard and Moderate difficulty. A single AI enemy wiped the floor with the two of us teaming up against it :blush:

 

Edit: We could take on two AI's on standard (we actually lost, but it was a closely contested fight, bastard AI had nicked all the relics, which is a winning condition)



#284
Bartimaeus

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Yeah, moderate and above, IIRC, is the "full" version of the AI - it doesn't become any smarter after that (anything harder just cheats and gets free resources), and it loves mass producing and micro-ing units like crazy, and it can be difficult to keep up with. I played the HD version a couple years ago, and I could beat two moderates at once, but it was utterly exhausting because of just the seemingly endless lengths the AI would go to constantly build more crap and make more units (at a speed not really possible by humans except perhaps the most micro-skilled, since the AI can control so many units and builders at once) to make stomping them out as annoying as possible.

Edited by Bartimaeus, 22 May 2018 - 05:46 PM.


#285
Gorth

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Iirc you can freely pause the game in single player mode? While you can do that in multiplayer mode, we don't, rather just let the game run at fast speed and then take the punch on the nose it gives :)

#286
Bartimaeus

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Yeah, I think so. My strategy was pretty much always have a massive amount of horse archers on one of the handful of civs that get good ones (e.g. Huns, Mongolians, Persians, Saracens, Spanish, Turks) and just constantly issue "false"/half moves to avoid incoming projectiles while shooting in between and guarding ye' olde trebuchets. A hell of a lot of clicking, though.

#287
LadyCrimson

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Finally finished main storyline of FFXV/PC. :lol:  The last fight I purposely delayed winning because the villain kept making me laugh every time I paused the game (faces, poses)...one had to be there, so to speak.

 

I could finally record the end-credits with my photos (on console it's always disallowed to ps4-record because of the song - pc, that doesn't apply, pfft). Familiar enough with the game and what it likes to choose, that the photos part came out almost perfect. Yay!

 

That was a fun 2.5 month ride. Haven't done a complete story playthru of it since July last year I think, plus PC edition/Ansel/sharing photos (I had a pic blog elsewhere) made it feel almost special again.  Now I can relax and do the post-game and rest of dlc (eg, a complete file) whenever/whatever. 

 

Still love this game. And Iggy is still bae.


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#288
Gorgon

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Stellaris with the new DLC

Is this something. I mean i like those kinds of games, but not so much the AoE/Civ type.  More into Rome/Sins of a Solar Empire stuff, more battle and strategy orientated.



#289
Chilloutman

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Stellaris with the new DLC

Is this something. I mean i like those kinds of games, but not so much the AoE/Civ type.  More into Rome/Sins of a Solar Empire stuff, more battle and strategy orientated.

 

 

More on Sins of Solar Empire side, close to Master of Orion in some sense maybe?



#290
Oner

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I also took the new Stellaris pack for a spin. Started with a group of 6 star systems with one exit that led directly to a 3 system Marauder Empire. Sitting there for a century or two researching tech so I can break out and go visit all the already explored systems and not achieve anything. :lol:


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#291
Skazz

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I also took the new Stellaris pack for a spin. Started with a group of 6 star systems with one exit that led directly to a 3 system Marauder Empire. Sitting there for a century or two researching tech so I can break out and go visit all the already explored systems and not achieve anything. :lol:

 

It's a bit of an older thing, but out of curiosity: how do you feel about enforced hyperlane drives?


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#292
Gorgon

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Stellaris with the new DLC

Is this something. I mean i like those kinds of games, but not so much the AoE/Civ type.  More into Rome/Sins of a Solar Empire stuff, more battle and strategy orientated.

 

 

More on Sins of Solar Empire side, close to Master of Orion in some sense maybe?

 

mmm it's on sale but there are a lot of DLC, even a few of those will cost me the same as the base game. 



#293
Chilloutman

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Stellaris with the new DLC

Is this something. I mean i like those kinds of games, but not so much the AoE/Civ type.  More into Rome/Sins of a Solar Empire stuff, more battle and strategy orientated.

 

 

More on Sins of Solar Empire side, close to Master of Orion in some sense maybe?

 

mmm it's on sale but there are a lot of DLC, even a few of those will cost me the same as the base game. 

 

 

True, not sure if they will ever stop with thme (I kinda hope for more diplomacy/infiltration and trade improvements before I buy more stuff, but I sure enojyed a lot with base game)


Edited by Chilloutman, 23 May 2018 - 11:38 AM.


#294
Skazz

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If you want to get into Stellaris DLCs, you should definitely get Utopia and Apocalypse. The rest is far less essential.



#295
ShadySands

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I also took the new Stellaris pack for a spin. Started with a group of 6 star systems with one exit that led directly to a 3 system Marauder Empire. Sitting there for a century or two researching tech so I can break out and go visit all the already explored systems and not achieve anything. :lol:

 

It's a bit of an older thing, but out of curiosity: how do you feel about enforced hyperlane drives?

 

I like it and I use my science ships to jump to destinations to bypass some chokepoints and other barriers until I actually get jump drives



#296
Malcador

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Wonder when we will get the chance to pay $30 for espionage.



#297
Katphood

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Glad that you fellas decided to talk about Stellaris and AoE, all that Yoga Fire talk was starting to make me feel jealous.

#298
Oner

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I also took the new Stellaris pack for a spin. Started with a group of 6 star systems with one exit that led directly to a 3 system Marauder Empire. Sitting there for a century or two researching tech so I can break out and go visit all the already explored systems and not achieve anything. :lol:

 

It's a bit of an older thing, but out of curiosity: how do you feel about enforced hyperlane drives?

The ability to reinforce chokepoints and defend your territory even if you don't want to invest into ships plus the general reliance on tactics (or patience I guess) to break through defenses is something I vastly prefer to the wack-a-mole nature of hyperdrives and wormholes.

Sure, I also regularly get screwed over - minimal territory when I want a wide empire and vast expanses of resource rich territory when the plan is to build tall, but I'm the kind of person who rolls with it.


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#299
TrueNeutral

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Dauntless Open Beta. Or I would be, if the servers hadn't died.



#300
GhostofAnakin

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Detroit: Become Human very soon ...






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