dunehunter Posted April 5, 2018 Share Posted April 5, 2018 Seems like lash from priest's spiritual weapon is fixed, same as wildstrike lash. But eternal flame is not. Link to comment Share on other sites More sharing options...
0 Boeroer Posted April 5, 2018 Share Posted April 5, 2018 It's an eternal bug. Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
0 MadDemiurg Posted April 6, 2018 Share Posted April 6, 2018 How is this a bug when its a damage bonus applied to a character (rather than a weapon). It doesn't say weapon damage. Link to comment Share on other sites More sharing options...
0 dunehunter Posted April 6, 2018 Author Share Posted April 6, 2018 How is this a bug when its a damage bonus applied to a character (rather than a weapon). It doesn't say weapon damage. Make senses, but then this should be cleared in description to eliminate confusion, and need some balance concerns. Anyway put it here so might be viewed by devs. Link to comment Share on other sites More sharing options...
0 MadDemiurg Posted April 6, 2018 Share Posted April 6, 2018 In terms of balance concerns, atm anything that boosts spell damage is a good thing in my book. And "damage" vs "weapon damage" should be pretty clear imo. Obviously +damage on a weapon affects only the weapon itself. Link to comment Share on other sites More sharing options...
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dunehunter
Seems like lash from priest's spiritual weapon is fixed, same as wildstrike lash. But eternal flame is not.
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