While everyone here is mocking the post, I think it is true that Might is a more balanced stats in PoE 1, it's a good dps stats for those without damage bonus, and can be left 10 for classes like rogues. However, Might is too important in DF so if you are a min-maxer, it's a bad design because noone would not max it. I like PoE1 type better, it also nerf those one-shot build like assassin/bleakwalker if might is an additive.
Yep, Might is more important now than it was in POE1. I think that it was Obsidians response to critique that stats effects on gameplay are underwhelming.
It might even be too strong now, and you are right every min-maxer will max it now, it's just too good as multiplicative bonus.
Neverthelss I still think that for anything armored Dex is still #1 stat though, as characters get really slow now with heavier armors.
We'll get max Mig, max Dex and 3 Res, for most min/max meta builds. Which is a shame. Not gonna do it myself but lot of "pro"gamers will for sure.
Edited by Farsha, 25 April 2018 - 04:22 AM.