Overall the "feel" of the game is dramatically improved. Like, this feels like a release candidate. A release candidate that still has room for polish, but the feel is there.
This is my list so far:
Nobody who isn't a ranger can pick ranged talents, which is kinda annoying -- make Gunner, etc. open talents also
multiclass characters need more first level choices
the ai could use more preformatted stuff; there should be an AI preset for each class pairing (i.e., one for Swashbuckler, one for Herald, etc)
mental binding could still use improvement -- six seconds effect, 3 sec cast, 3 sec recovery!
it would be really helpful if there were some numbers on the weapon proficiencies in character creation.
It would be really helpful if we could see the stats for the equipped weapon in mouseover just like we can see armor and defenses.
Would be nice if we could copy paste behavior AI sets.
It would be nice if we could script weapon switching and weapon modals in the AI
The eyepatch hat doesn't line the eyepatch up right with the wood elf head
edit: the Ascendant subclass can't pick "has Ascendant buff" in the AI scripting as a conditional to determine when to cast powers
Edited by Dr. Hieronymous Alloy, 31 March 2018 - 10:34 AM.