Gairnulf Posted March 23, 2018 Share Posted March 23, 2018 A question for the developers, is music in Deadfire going to work like PoE, and like presently in the Deadfire Beta - a looping track while out of combat / a looping track while in combat, which are both specified per area? Based on what Justin Bell said, though it was long ago, I thought in Deadfire you would experiment with more interactive music, or like in the IE games, have the out-of-combat, atmospheric track only start from time to time, with ambient audio filling in between loops of the area track. 1 A Custom Editor for Deadfire's Data: Link to comment Share on other sites More sharing options...
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