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Hello,

 

   First sorry for post two time the same thing but my first post was not in good Topic :(

 

   Sorry Again.

 

So My Post :

 

 

Hello,

 

   I' a Very very noob on Unity, and C#/.Net mod.

 

   So sorry for my question but if someone could help me alot i will kind.

 

   I now Pillars will never be a turn by turn but even in slow mode and with all pause i'm not happy (it's a question of taste) and after one or two combat a quit game evry time.

 

   So i search to not Quick the combat but slow it.

 

   I've DL : JetBrains.dotPeek.2017.3.3 and try to understand alone but all i found is the string ID for Quick and slow :

 

    public const int SLOW_TOGGLE = 858;
    public const int FAST_TOGGLE = 859;

 

and this ???

 

    public const int VERY_SLOW = 1892;
    public const int EXTREMELY_SLOW = 1893;
 

But no entry to set the value of slow :(

 

Some could help me ?

no give solution just help me to understand and find myself

If too time cosuming i tooke solution else ;)

 

Thx in advance

ExA

 

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