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It works like so (example):

 

If your weapon does 30-50 dmg then the damage range (between min and max) is 20. Comtessa's Gage  will add 25% of that (in this case 5) to your minimum weapon damage.
 
Your new damage will be 35-50. It works like Confident Aim. And like Confident Aim the dmg bonus is multiplicative.

Deadfire Community Patch: Nexus Mods

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Thanks.

 

Confident aim's description is a lot more intuitive. I thought it could mean something like that, but it just doesn't explain it in the same way(which is one of the biggest troubles with PoE...). 

 

It's a good item, then. I should see if I could fit it somewhere. 

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  • 2 weeks later...

Comtessa's Gage and Confident Aim work differently. Confident Aim increases your min damage (like Boeroer explained) while Comtessa's Gage reduces your variance by 25%.

 

Example: Weapon doing 40-60dmg

Confident Aim (adds 20% to min dmg) - new dmg will be 48-60 (min dmg is 40 and 20%*40=8 )

Comtessa's Gage (reduces variance by 25%) - new damage will be 45-60 (variance is 60-40=20 and 25%*20=5)

Confident Aim + Comtessa's Gage - new damage will be 51-60 (first the min dmg (40) is increased by 8, then the new variance (12) is reduced by 3)

Edited by Kaylon
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Yes - nicely explained. When I said "works like Confident Aim" I only meant that it adds something to your min damage. The way it gets calculates is different of course.

 

I actually didn't know how Confident Aim and Comtessa's Gage work together (like - what comes first and so on) - now I do. :)

Deadfire Community Patch: Nexus Mods

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By the way: I never bothered to check if there are weapons that have a particular big damage difference between min/max. I imagine that for example fists with Novice's Suffering are not that good with Confident Aim or Comtessa's Gage (min damage is only 5 and the variance is only 3 points). But are there some weapons (maybe unique or soulbound) where the difference/variance is especially high?

Deadfire Community Patch: Nexus Mods

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