Loot boxes are officialy gambling in Netherlands.
Not all forms of them, but still the first official step to fight them, has finally been taken!!!
Close, but no cigar:
"Each game featured paid loot boxes containing items which could be traded, providing the trader economic value. Trading items provided the player with earning money should a rare item drop from the loot box.
As a result, these games violate the rules of chance per the gaming commission
Six of the ten games investigated with loot boxes were found to contain items which could not be traded. These titles were found to be in compliance with gambling laws; however, the Gaming Authority was still critical over how these were implemented."
So, Battlefront II would be in the clear, but PUBG and CSGO are probably going to have to do something about their model. I wonder if Valve saw this coming when they made changes to their CSGO item trading policy just a few weeks ago.
This is a good thing because it's going to put a dent in professional cheat programmers' profits, hopefully driving some of them out of business. But beyond that I don't think it'll make much difference—strong consumer-side response as with SWBF2 is probably a much more effective way to fight the practice than hoping for regulators to find their asses with both hands.
Edited by 213374U, Yesterday, 02:55 AM.