Jump to content

Curious about Pillar of Eternity II funding goal 4.5 Million Ship Crew managing


Recommended Posts

  • 3 weeks later...

I find it strange that this game as a rpg will have shipcrew management as a side game.

Define a "sidegame". Ship is your primary source of transportation and you are the captain. Unlike Gwent or pod racing&Pazak it makes perfect sense considering the setting. 

  • Like 1
Link to comment
Share on other sites

I find it strange that this game as a rpg will have shipcrew management as a side game.

I don't think it's strange at all. This game is from Obsidian, which has Chris Avellone as a shareholder (or however it's called these days) and Chris Avellone did writing for a game called FTL (Advanced Edition). Coincidence? I think not!

 

And this ship/crew management stuff is straight out of FTL.

Edited by huang
Link to comment
Share on other sites

But from the feedback I've read on here it sounds like a complete hassle.

I am really looking forward to crew management. I have a feeling I will spend a great deal of time trying to improve my crew and ship and hope the tools are there for me to do it, which I expect they will be. My one big wish would be to allow a proficiency slot be spent to make companions into crew, but that seems unlikely at this point.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...