Jump to content
  • 0

Bad animation/model position for large shields


Abathorn

Question

One thing I've noticed is that the large shields are mishandled by the 3d model.

 

The shield model should rotate 90 degrees. The elongated part should be aligned with the body and not the other way around.

 

I know it's only cosmetic. And I don't know if it will be worth fixing it for the developers but it's something that gets me out of the experience when I'm watching the combat.

post-42457-0-19096800-1517573148_thumb.jpg

Edited by Abathorn
  • Like 1
Link to comment
Share on other sites

2 answers to this question

Recommended Posts

×
×
  • Create New...