Yeah, I finally went back and finished my 2nd playthrough of PoE, due to lack of any other games to play. My first playthrough, didn't have the White March expansions. Was hesitant to back PoE 2, because I quite frankly didn't love PoE when I first played it.
Still don't put it in my top 10, but it really looks like PoE 2 is going to better deliver on being a true spiritual successor to BG. Looks like the setting is less grimdark, and more "fun". A mix of locales and environments. More party banter and inter-reactivity. Finishing my 2nd playthrough of PoE over the weekend, I kept thinking about how my companions really didn't banter and didn't have much to say after getting to the White March. In BG2 especially (and Kotor 2), loved the interparty banter. I genuinely cared for my companions. With PoE... meh. I literally picked the companions which irritated me the least and that I found tolerable and balanced out my party well. Had a love-hate relationship with Durance. If it was reality, probably would have killed him, because he is just too fanatical and dangerous, and clearly disposed to doing all sorts of heinous things if he thinks it is necessary... or even maybe just because he thinks it might make Magran happy :/
I like the idea of how multi-classing will be handled. That's the only reason I wish I could get access to the beta. To give a few short trial runs to see whether I want to continue as a single class ranger, or do a multiclass ranger cipher, like I'm thinking. Plus, I want to see what my stats would look like as a ranger/cipher. It looks like it will be a good build, that even makes sense. I basically envision him as a mage hunter. He uses his cipher abilities to augment his tracking and the abilities of his animal companion. He primarily relies on his animal companion and psionic abilities to take down enemies. When things start to get hairy (or his animal companion has engaged his prey), he pulls his ace out of the hole, and unleashes a timely psionic attack that he has been building up for this precise moment. He isn't about rough, sloppy fighting, but prefers to take down his enemies from a safe distance, but is completely willing to get close and carefully deliver some well placed stabs with his rapier and stiletto if necessary.
Guess I'll find out May 8th Watched a few videos on YouTube, and it looks pretty cool. Wish we would be starting at level 4-5, not back at 1... but if the max level is really 20, then that means that at least we should be seeing some really new abilities. The rebalancing looks pretty great. Happy we returned to "normal" RPG attributes which are easier to understand and conceptualize. One more month...