Obsidian voice-over is always mediocre so I don't want voiceover is equal as argument to Obsidian games are buggy and upolished so I don't want polishing and bug fixing.
Obviously, when we talk about a wanted feature, we mean to be included done right not half-arsed.
If they come and tell us "look, we can fully voice the game but it's gonna be crap" I'm gonna say "no VO" too.
Not quite what I'm saying, however: I'm saying that the case with Obsidian in my experience is that the main characters are well performed, but the supporting ones are *poorly* performed, and that in my experience the less VO there's been in Obsidian games, the more focused and better it's been. As Gromnir says above, bad VO has the power of either ruining a character or changing him from an ignorable addition to an outright bad one, and as far as I'm concerned there's no reason *why* to voice them beyond it becoming slowly an industry standard (this is also why the bugs equivalence is false, since bugs and glitches do speak of a negative trait or a problem in the game, whereas the absence of VO does not). If they can do it well, sure, but experience so far suggests otherwise - which is precisely the issue, which is that I don't trust them to do a good job with this aspect based on past experiences. To flip your argument, if we were promised "good VO" and were certain to get it, then I too would be for it without a doubt - thing is, that is hardly a certainty.
Edited by algroth, 12 December 2017 - 02:40 PM.