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[Suggestion] Injury overhault

awesome lot of work Love Obsidian! suggestion

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    (2) Evoker

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To me this feels like the devs were going for realism and preserving the function of food/cooking. I didn’t use food that much in POE 1. It would be useful before big fights but it always felt ancillary to me. In POE 2, it’s realistic for food to be used with resting and it’s realistic for resting to mend injuries. I agree with what folks have mentioned about possible abuse of resting. Adding back camping supplies would be a deterrent/limitation and also keeping with the realism that the devs are looking for.


Yes, and that is a great point. I want to preserve those mechanics too. Just to make them less (or more, depending player actions) frequent. 



    (1) Prestidigitator

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Concerning your "Concerning getting rewarded for playing well that will make the game easier.  You are doing good, let's make the game easier. ":

I don't get your logic: If you play well, you wouldn't need to rest anyway. So what are you complaining about?



I'm talking about the food bonus.


I have nothing against an injury system if there is some restriction on how to heal them.

  • Hariwulf likes this

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