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Concelhaut down.  I AOEd everything down with relentless storm, charge, Dragon thrash, Sacred Immolation.  Many of the mobs were immune to my shock or fire AOE but they are not immune to both!  Plus Dragon Thrashed slash damage ate them up.  Concelhaut got obliterated by a charge from Eder (crit him for 137) As Eder charged even though my paladin was out of range I attacked Concelhaut (I was way out of melee range it still works) and that was enough to get the stacking marks of Shame or Glory and Coordinated Attacks.  He had an ACC of 185 on the Charge lol.  I finished him with a Sworn Enemy +  FoD Arbalest shot.

 

Llengrath went down as well.  Made her and her two pets chase me all the way into the back vines on the map.  Usual priest ACC buffs and Inspiring Lib kept her two pets perma paralyzed with Hiravious' Hold Beast.  He got hits or crits every time.  Had Circle of Protection up the entire time for big defense.  Eder wore out the ground dragon with my Paladins help.  And Wall of Colors from Aloth played Havoc on Llengrath and the flying pet.  A few Tynes Orbs, Sunlances (on the dragons), Call the Worlds and Plague of Insects and it was all she wrote for Llengrath.  On to Twin Elms.

 

The Llengrath fight is way harder I think than the Adra Dragon and I struggled way less.  Kana finally didnt face plant in a dragon fight.  I just didnt leave him on an island to tank.  He is not sturdy enough.  More support and he was fine.

Edited by Torm51
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Have gun will travel.

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Why don't you withdraw Kana with a priest? Best trick against dragons in my opinion: untouchable while dealing damage.

 

Yes, marking even works if you are not in melee range. You just need to command the attack and it's on. It's awesome. :)

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Deadfire Community Patch: Nexus Mods

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@OP

Congrats on your win! Well I mean killing Thaos is just a formality at this point. GG on using npc companions too.

Thank you good sir!  Its not over yet!  I am very superstitious lmao

 

 

Why don't you withdraw Kana with a priest? Best trick against dragons in my opinion: untouchable while dealing damage.

 

Yes, marking even works if you are not in melee range. You just need to command the attack and it's on. It's awesome. :)

Ya you are right lol I just wanted ACC first and well it cost me.  Next time it is better to do what you said.

Have gun will travel.

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Why don't you withdraw Kana with a priest? Best trick against dragons in my opinion: untouchable while dealing damage.

 

Yes, marking even works if you are not in melee range. You just need to command the attack and it's on. It's awesome. :)

 

"Marking"? What talent are you referring to here?

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Marking meaning the enchant on Shame or Glory that gives the closest Allie attacking the same target as you a + 10 to ACC. Stack that with the paladin ability Coordinated Attacks and it's a +20. Stack both of those with the upgraded Liberating Exhortation that Darcozzi get (+ 10 ACC to Lib Exhortation on an Allie) and it's a +30.

 

That's why I call the Darcozzi a "Forward Observer". It's what I did in the military :) Mark targets. A Darcozzi can do it the best and partly why it's become my favorite order! I also like the unique kingsguard mentality that they are loyal to a house.

 

Also with Concelhaut I don't know I've never left and came back. Did you do the riddle on the door? You need to have all 4 of the apprentices letters by siding with one and killing the other 3 or killing all 4.

Edited by Torm51
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Have gun will travel.

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Marking meaning the enchant on Shame or Glory that gives the closest Allie attacking the same target as you a + 10 to ACC. Stack that with the paladin ability Coordinated Attacks and it's a +20. Stack both of those with the upgraded Liberating Exhortation that Darcozzi get (+ 10 ACC to Lib Exhortation on an Allie) and it's a +30.

 

That's why I call the Darcozzi a "Forward Observer". It's what I did in the military :) Mark targets. A Darcozzi can do it the best and partly why it's become my favorite order! I also like the unique kingsguard mentality that they are loyal to a house.

 

Also with Concelhaut I don't know I've never left and came back. Did you do the riddle on the door? You need to have all 4 of the apprentices letters by siding with one and killing the other 3 or killing all 4.

 

Ah, ok; I do know about the Marking weapons. But I thought he was referring to some talent separate from them.

 

I killed all 4 apprentices but came back after about 20-30 hours of playthrough once I killed the apprentices.

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And since we are on this topic, I just killed Lenegrath on my TC run too :)

 

I had 2 sturdy characters in manner of a fire retaliation monk and a pally. Pally engaged the land dragon and monk engaged the flyer. No fuss, just held position and tanked all the dmg :p

Edited by mosspit
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You know I have not used my Paladin like that in a long time.  Just be a Pillar.  And really you can make a very offensive Paladin and still tank very well.  in those hard fights Obsidian didnt give the Dragon the AI to look for squishies.  And thank goodness those fights would be instantly over lmao.  Disengagement attacks on a dragon would be useless.  Unless you had overbearing guard.

Edited by Torm51
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Have gun will travel.

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Agreed, I mean with Scion of Flame, SI and decent Mig, Per and Int, one can already create an offensive paladin that melts opponents with SI. After which, the pally go a few directions whilst still competent in dps department. My sturdy pally has Hig Mig but just average Res. But my party is built around high regen so the characters can afford to take a lot of punishment.

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And since we are on this topic, I just killed Lenegrath on my TC run too :)

 

I had 2 sturdy characters in manner of a fire retaliation monk and a pally. Pally engaged the land dragon and monk engaged the flyer. No fuss, just held position and tanked all the dmg :p

 

Yes, I plan on doing something similar. I have a hybrid DPS/tanking Paladin and a hybrid DPS/tanking Fighter.

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Agreed, I mean with Scion of Flame, SI and decent Mig, Per and Int, one can already create an offensive paladin that melts opponents with SI. After which, the pally go a few directions whilst still competent in dps department. My sturdy pally has Hig Mig but just average Res. But my party is built around high regen so the characters can afford to take a lot of punishment.

I'm in the same boat this time around. I have such a high regen party that I didn't take Lay on Hands lol. It wouldn't be bad in the build but I just don't need it.

Edited by Torm51

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Welp that's that, Thaos is defeated and I got the Frozen Crown achievement on a 5man party (in the spirit of Deadfire). Did at least 3 ToIs previously but never liked Expert mode restriction. But this time I got many Foe only abilities so I figured why not?

 

Torm I trust yours is done too?

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Nope still in twin elms I'm a completionist so doing all the quests lol plus I had to pick up my girl from the airport on my way to be done though

Edited by Torm51

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Update.  Frozen Crown Successful.  I have another cannon watcher.  nice.  I appreciate the input guys.  That's my second Darcozzi. I just LOVE the +10 ACC  for debuffers and Dragon Proners...its hard to beat. 

 

Also I like playing a Wise Crack, Fiery, Justice Seeker who is a good guy.  Hates to see life snuffed out for evil or stupid reasons.  I had a really cool RP for him this time around too.  I think anyway lol  He was my only Darcozzi not from Old Vailia.  He was a Merc like Maneha but from the Living Lands fighting in one of the many battles in Old Vailia.  His companies contract was to kill a darcozzi princess. After successfully assaulting a darcozzi stronghold the hunt was on for the princess as it seemed she was not in the castle. He and 2 of his Merc companions finally found the princess and her body guards trying to escape through a trap door below the keep but he found that he could not murder this princess for money.  He betrayed his mercenary partners and killed them both.  He then left with the Darcozzi who were helping the girl escape.

 

After successfully escorting the princess to safety he spent weeks in a cellar.  The Darcozzi Commander and the family ruler in the area decided that instead of executing him they would Knight him for they saw that he had a fiery passion for life and that he had done exactly what a Darcozzi Paladin should do.  Defend and risk their lives for the family.

Edited by Torm51
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Have gun will travel.

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