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Update #40 - Multiclassing Part II


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#161
MaxQuest

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I like new multiclassing system because lvl 1 class abilities/talents will not need to suck at low levels.

Agreed. But don't they still scale with power level? Which ranges from 1 to 9, and at character lvl 1 is... 1?



#162
Skaddix

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1-9 For Pure Classes, 1-7 for Multiclassers and yes they start at level 1.



#163
Eurhetemec

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I only just heard about this change because apparently I'd been missing my updates! But I just want to say YES! YES to this system. This is perfect and I kind of feel like coming to after so much hard work really kind of vindicates my long-held and probably misguided belief that AD&D2E's multiclassing system (which was basically similar to this, only with more limits and eccentricities but also triple-classing) was the greatest multiclassing system of all time (GMCSOAT).



#164
Darkwish

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Good



#165
rheingold

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Looks fantastic! Just one minor - almost cosmetic concern. I'm not sure about some of the names of the sub-classes - they appear to be a bit clunky. Not sure if they are still a work in progress, but I think they could be more elegant.


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#166
warhaven

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I only just heard about this change because apparently I'd been missing my updates! But I just want to say YES! YES to this system. This is perfect and I kind of feel like coming to after so much hard work really kind of vindicates my long-held and probably misguided belief that AD&D2E's multiclassing system (which was basically similar to this, only with more limits and eccentricities but also triple-classing) was the greatest multiclassing system of all time (GMCSOAT).

 

So long as it isn't AD&D dual classing.  Then your level 12 chanter would have to advance 13 levels in priest before being allowed to use any chanter abilities.  :(



#167
lichtjahre

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If 8th and 9th level spells are as powerful as that in BG2 then it would probably be a bad idea to multiclass as wizard, druid, priest or cipher.



#168
gGeorg

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It would be grate to start as single class, then adapt second class later.

Especially for new or casual players, setting of multi-class before the game actually started is nightmare.

 

Also I would like to see an easy system to level up MainCharacter.

Basically same features as auto-level-up for followers.

Level up then you have a chioce :

1. press a button to auto

2. do it yourself

(when you do it yourself, then you cant re-activate auto-leveling)

Auto leveling might be cool.

Make preselect a few most classic archetypes: Warrior/Wizard/Thief

then let player choose, the proven classic an auto, or his own build.






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