Injurious Will Posted August 17, 2017 Share Posted August 17, 2017 With a game as complex as Pillars, it desperately needs this feature for both developers and players. PoE1 still has abundant bugs in calculations that will likely never be addressed. A hyperlink based system (ala Temple of Elemental Evil, a good example of this approach) could dramatically improve consistent application of game mechanics. It is a letdown to see rules not being applied as described in the text, and having an audit trail would simplify problem finding dramatically, as well as answer the multitude of questions from players on how certain rolls get calculated. The log in the first game was ok, but lacked full depth of calculations. Developers, please respond with your thoughts. Cheers, Joe Link to comment Share on other sites More sharing options...
smjjames Posted August 17, 2017 Share Posted August 17, 2017 You mean like outputting the combat log and details into a text file? Seems reasonable. Or maybe I'm misunderstanding a bit. Link to comment Share on other sites More sharing options...
Injurious Will Posted August 17, 2017 Author Share Posted August 17, 2017 You mean like outputting the combat log and details into a text file? Seems reasonable. Or maybe I'm misunderstanding a bit. No, I mean the roll output in the combat log (Accuracy or Damage, for example) is hyperlinked. Click on it, and a table pops up with how the roll was calculated, including all modifiers. More detailed than a tooltip. It was great in ToEE, and it sure would be welcome in the Pillars system. 5 Link to comment Share on other sites More sharing options...
smjjames Posted August 17, 2017 Share Posted August 17, 2017 ToEE? I get what you mean now as far as the audit thing goes. Link to comment Share on other sites More sharing options...
Injurious Will Posted August 17, 2017 Author Share Posted August 17, 2017 ToEE? I get what you mean now as far as the audit thing goes. Temple of Elemental Evil. 3.5 turn based D and D, came out in 2003. One of the best (patched!) implementations of an RPG rule set I have seen in a CRPG. 1 Link to comment Share on other sites More sharing options...
Tigranes Posted August 17, 2017 Share Posted August 17, 2017 Anything that takes after TOEE combat wise would be a step forward, yes. It would be a nice feature to have. 3 Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress) Link to comment Share on other sites More sharing options...
Guest Blutwurstritter Posted August 20, 2017 Share Posted August 20, 2017 Well, they simply should keep the descriptions accurate ... It is a shame that google and forums offer more information on game mechanics than the actual game manuals or in game tool tips. I never understood why most games are not able to convey their mechanics in a sensible way. I support the request for this feature. Link to comment Share on other sites More sharing options...
Injurious Will Posted August 22, 2017 Author Share Posted August 22, 2017 Well, they simply should keep the descriptions accurate ... It is a shame that google and forums offer more information on game mechanics than the actual game manuals or in game tool tips. I never understood why most games are not able to convey their mechanics in a sensible way. I support the request for this feature. It looks as if Pathfinder: Kingmaker is doing exactly what I am asking here. Hopefully PoE2 does the same. Link to comment Share on other sites More sharing options...
PugPug Posted August 22, 2017 Share Posted August 22, 2017 (edited) Well, they simply should keep the descriptions accurate ... It is a shame that google and forums offer more information on game mechanics than the actual game manuals or in game tool tips. I never understood why most games are not able to convey their mechanics in a sensible way. I support the request for this feature. Not only are the descriptions unclear or inaccurate, the rules aren't even consistent. I could probably give you 10 wizard spells with durations unaffected by Intellect, given that I've seen about 5 and only have level 4 spells so far. Edited August 22, 2017 by PugPug Link to comment Share on other sites More sharing options...
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