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Multi-classing - hopes, dreams, wild speculation


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#41
Dr <3

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In the end most depends about how much the last 2 tiers of spells/abilities/power will be.

For example in pillars the last 2 spell lvl of druid and wiz were a bit meh, i could have multiclass them easily. On the other side i would have missed a lot defensive mindweb for a chiper or sacred immolation for a paladin.

#42
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Same with the PoE rogue: easy to skip the last levels, you won't miss anything.

#43
Dr <3

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As said in another thread: I guess things like Concelhaut's Staff + Carnage would be awesome. Also because you can get the Staff so early so there will be not that much waiting to start this combo.

I just tought: since a lot if spells will be tied to power level ( become more powerful as you lvl up - es: minoletta gets more missiles and so on) how will be affected the conjurated weapons?
Since there are a lot of such spells in game ( parasithic staff, the lance, firebrand, ecc) my speculation is that wapons too will "evolve" with the power lvl, probably enanching weapon quality ( fine- excellent - superb) or even giving weapon more abilities.
So having a wizard specialized in the related school ( so he have a bonus power lvl relative to such spell could be interesting).

So i expect that concelhaut parasitic staff, for example, come fine at lvl 1 and without abilities, at lvl 4 you gain more quality + 20% life leech, at lvl 8 more quality, ecc.

Or maybe it is all only in my mind 😁.

Edited by Dr <3, 08 October 2017 - 07:40 AM.


#44
Climhazzard

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I get the feeling the specialist wizard schools will actually end up being more desirable for multi classing than single classing.   Many multi class wizard ideas will just want to use a few specific spells like Concelhaut's Staff and specializing in them will improve their scaling, somewhat negating the downside of multi classing.  Single class wizards on the other would be losing out on utility if they specialize.


Edited by Climhazzard, 08 October 2017 - 09:05 AM.


#45
JerekKruger

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I get the feeling the specialist wizard schools will actually end up being more desirable for multi classing than single classing.   Many multi class wizard ideas will just want to use a few specific spells like Concelhaut's Staff and specializing in them will improve their scaling, somewhat negating the downside of multi classing.  Single class wizards on the other would be losing out on utility if they specialize.

 

I was thinking the same thing. Throw in the increased power for their favoured school of magic and they probably don't lag far behind a single class non-specialist wizard when it comes to those spells.



#46
Valci

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Same with the PoE rogue: easy to skip the last levels, you won't miss anything.

Therein lies the problem ... there should (imho) always be enough reason to take a class all the way to max power level. Multi-classing should be more about versatility and options rather then raw power. If that is not the case then its simply bad design for me...

Edited by Valci, 08 October 2017 - 01:27 PM.


#47
Skaddix

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I get the feeling the specialist wizard schools will actually end up being more desirable for multi classing than single classing.   Many multi class wizard ideas will just want to use a few specific spells like Concelhaut's Staff and specializing in them will improve their scaling, somewhat negating the downside of multi classing.  Single class wizards on the other would be losing out on utility if they specialize.

 

I was thinking the same thing. Throw in the increased power for their favoured school of magic and they probably don't lag far behind a single class non-specialist wizard when it comes to those spells.

 

 

Seems likely Conjuration, Illusions and Transmutation all seem likely to pair quite well with those who want to focus on melee combat. 

Conjuration still seems to have the summoned weapons. Have to go elsewhere to sure up your defensives Fighter and Paladin can help.

Illusions seems to have the defensive stuff like Arcane Veil. Can pair it with say Assassin to sure up taking increased damage.  

Transmutation allows shapeshifting into more powerful forms. Change your form to buff your stats, likely to lack mob clearing by itself though. Barb seems a great fit. 



#48
CENIC

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Does Monk synergize at all with ranged classes? I'm debating making that Maia's multiclass, but it seems that if you're in the backline and don't take much damage/don't use melee weapons, Monk's talents are wasted.

#49
Skaddix

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Depends on the combo? I mean most ranged classes have melee options.



#50
blotter

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Does Monk synergize at all with ranged classes? I'm debating making that Maia's multiclass, but it seems that if you're in the backline and don't take much damage/don't use melee weapons, Monk's talents are wasted.

 

Probably not. The Shattered Pillar subclass generates Wounds based on damage you deal to enemies, but it requires you to damage enemies with melee weapons/fists.

 

Actually, if you have her gain proficiency in Scepters and use them for Dangerous Implement (I think that was its associated modal), then you might be able to get the Helwalker monk subclass to work in your favor; your Might would increase with each Wound, and according to the update video, each Wound increases your incoming damage by 5%, making it easier to get new Wounds via Dangerous Implement and thus raise your Might even higher. That's a pretty good deal if you can reliably avoid damage from other sources in most cases, and actually a way I had never considered to potentially sidestep the subclass' drawback.

 

There's still the question of how useful the monk class' other abilities would be to a character who focuses on ranged combat, though.


Edited by blotter, 31 October 2017 - 04:15 PM.


#51
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A ranged monk with The Long Pain was very powerful in PoE (why? See "Witch Doctor" build in the PoE class build subforum where it's explained in detail). If this works in Deadfire only a bit like in PoE then Shattered Pillar + The Long Pain will be superbadass. Maybe even better with a rogue or cipher multiclass, since Long Pain had very high base damage and thus profits a lot from high dmg bonuses like Sneak Attack/Soul Whip++ and crits.
As a shattered pillar/cipher with Long Pain you might get total resource overflow, spamming powers and abilities left and right.

Edited by Boeroer, 01 November 2017 - 12:10 AM.


#52
CENIC

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So it sounds like companions will not have free multiclassing - they will have classes or multiclass combos selected for them that you can choose from.

I'm pretty bummed :(




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