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Am I the only one bothered by that land party piece not walking, but sliding as if on wheels or ice?

Also, I'd like it to move slower, indicating that passing through jungles and terrain on foot is a lot more sluggish than going by a sailing vessel.


I was bothered right away and expressed my botherednessness in the E3 thread. Since then I watched the footage many times and I'm not noticing it anymore, 'cept Aloth's buggy sliding at the beginning of titan fight. Also small slides both in and out of combat seems to be there to give way to each other, besides resolving some very annoying pathing issues I think this is better than how it was in Pillars 1: When a character bumps into some other/s, it starts to project this flickery half walking/running animations till it gets free or gets stuck.

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