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Boeroer's Builds


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#41
KDubya

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Wizards are both too weak and too powerful at the same time which is hard to pull off.

 

By overpowered I'm talking about how many spell casts they will have per encounter. At level nine they have nine casts, at the same progression they'll have eighteen casts per encounter. So many that they'll never run out and can start every fight from stealth with their best nuke or CC, then bang out a few instant cast buffs and then work their way down from the top of their spell inventory.

 

The spell power gained doesn't seem to make much difference, the penetration gained is less than one so it doesn't help much.

 

The build I'm looking at is an Arcane Knight - Mage/Paladin probably Bleak Walker. Paladin defenses plus Wizard buffs plus summoned weapons when desired plus getting all the spells for free from found Grimoires looks to be solid. At max level i think they get to level seven for spells so that'll be 13 or 14 casts per encounter for a guy who'll be whacking things in melee generally.


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#42
Skaddix

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I plan a similar build hopefully weapons don't take forever to cast especially since Paladin no longer have a negative.

 

I like the name of the Paladin/Wizard better still trying to decide whether Fighter or Barbarian would be better for the Archetype Magus, Gish, War Mage, whatever you want call it.


Edited by Skaddix, 18 December 2017 - 02:51 AM.


#43
Dr <3

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I request in advance a build for an evoker/priest. The B52.
With the upcoming change of resolve for spell dmg and crowns for the faithful + devotions for the faithful you should be able to achieve massive nukes capable to annhilate everything.

#44
JerekKruger

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I'd imagine you'd be better off being a pure Evoker but I might be wrong.



#45
Dr <3

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I'd imagine you'd be better off being a pure Evoker but I might be wrong.


If beign single class ( have +2 power level?) is better than give yourself +25 res ( --> +75% spell dmg? ) And +20 accuracy than there is something wrong

#46
JerekKruger

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If beign single class ( have +2 power level?) is better than give yourself +25 res ( --> +75% spell dmg? ) And +20 accuracy than there is something wrong

 

If Crowns for the Faithful remains +25 Resolve then maybe, but I wouldn't be surprised if it ends up being a tier 3 Resolve Inspiration i.e. +5 Resolve and some other bonuses.



#47
Naesaki

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One thing I'm curious about so far, what multi-class options are coming across well right now / standing above the rest?

 

When I saw the name list for the multi-classes and just the general idea of it, a Cipher/Chanter (Spiritualist) appeals to me from an RP standpoint but I'm now wondering if it will actually work well as a class combination?



#48
AndreaColombo

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My personal favorites:

Helwalker/Devoted
Helwalker/Shifter
Berserker/Devoted
Berserker/Shifter
Devoted/Soul Blade

If an unarmed proficiency is added:

Devoted/Shifter*
*though synergy is better with Berserker and Helwalker.

If summoned weapons become fast cast:

Devoted/Wizard
Berserker/Wizard
Devoted/Priest of Berath

Edited by AndreaColombo, 21 December 2017 - 10:56 AM.


#49
JerekKruger

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I like Berserker/Bleak Walker (or indeed any Paladin) for the simply reason that I discovered that it could remove the main downside of the Berserker's Frenzy completely through a passive ability. 



#50
dunehunter

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Paladin has: 

 

Good off ability, good def passive, lacking self buff, off passive;

 

Barbarian has:

 

Good self buff, good off passive, lacking def ability.

 

I think that's why two combine very good.



#51
JerekKruger

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Yeah the two go well together even without the Confusion removal of the Paladin. I think in general martial/martial multiclass characters seem to work very well.

#52
AndreaColombo

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If they get their stacking rules together, Berserker/Goldpact Knight is also good.

#53
JerekKruger

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If they get their stacking rules together, Berserker/Goldpact Knight is also good.

 

For +8 armour?



#54
AndreaColombo

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Yep.

#55
dunehunter

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Hardy is tuned to +2 Armor rate. Haven’t test Gilded Enemy yet.

#56
KDubya

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Barbarians and Paladins go together like cocaine and waffles!!!

 

The best offense mixed with one of the better defenses and you get a solid performer.

 

Other contenders to mix with Barbarians to help shore up their defenses:

  • Wizard - no subclass, brings the quick cast low level buffs like Fleet Feet (+5 dex), Infuse with Essence (+5 con, +5 int), mirror image or liengraths displaced image for a solid deflection boost. Even without adding anything to Resolve a free spell like fireball obtained via a found grimoire is a nice opener from stealth.
  • Trickster - gets illusion spells like mirror image and gets lots of extra damage from Rogue abilities. Loses out on some sneak attack.
  • Priest of Wael - gets illusion spells, plus the priest spells. Has a summoned rod which isn't very barbarian-like but makes a solid pick. 


#57
dunehunter

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Funny thing is Berserker Frenzy will turn Kind Wayfarers' White Flames to heal enemies. So until you got your Mental Fortress, it's really bad synergy ,)


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#58
Conjuredweapons

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What does everyone think about soul blade with conjured weapons instead of devoted or berserker. Conjured weapons have massive focus gain plus soul annihilation for focus dump. Anyone tried this?

#59
hilfazer

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Other contenders to mix with Barbarians to help shore up their defenses:

  • Wizard - no subclass, brings the quick cast low level buffs like Fleet Feet (+5 dex), Infuse with Essence (+5 con, +5 int), mirror image or liengraths displaced image for a solid deflection boost. Even without adding anything to Resolve a free spell like fireball obtained via a found grimoire is a nice opener from stealth.

 

 

If Barbarian happens to also be a Berserker he will benefit extra from Infuse as it removes Confusion.



#60
Boeroer

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What does everyone think about soul blade with conjured weapons instead of devoted or berserker. Conjured weapons have massive focus gain plus soul annihilation for focus dump. Anyone tried this?

Parasitic Staff and Firebrand don't generate more focus than normal weapons of the same quality because they have the same base damage as their mundane counterparts. That is different from PoE1 where they all had higher base damage.

Priests' faith attuned weapons do generate more focus because the powerful lashes also contribute to focus gain. But you will have to summon the weapon which takes 6 seconds - in which you could have attacked with non-summoned ones. So it depends how long the fight lasts if this is beneficial or not.

Citzal's Spirit Lance does generate a ton of focus because the AoE damage also contributes to focus gain and has a very weird AoE behaviour with Soul Annihilation as I already described above in an earlier post. I think it's bugged and I reported it in the bug section but got no reaction.

Edited by Boeroer, 01 January 2018 - 06:21 AM.





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