JO'Geran 0 Posted January 27, 2017 Share Posted January 27, 2017 Aloth's endings involve him either becoming the head of the Leaden Key, or destroying it from within. That kind of seems like it would be a full-time job to do. How do you reckon they are going to justify him travelling half-way round the world to stop a living god? Also, if you are travelling with someone in such a position of power, wouldn't it render most of the challenges you face as meaningless, since Aloth could easily just command the Leaden Key to solve all the problems you face. Also, if we are going to the Deadfire, does that mean that we can do what we want cause a pirate is free?, You are a pirate! Quote Link to post Share on other sites
Messier-31 2,481 Posted January 27, 2017 Share Posted January 27, 2017 (edited) Aloth's endings involve him either becoming the head of the Leaden Key, or destroying it from within. That kind of seems like it would be a full-time job to do. How do you reckon they are going to justify him travelling half-way round the world to stop a living god? Also, if you are travelling with someone in such a position of power, wouldn't it render most of the challenges you face as meaningless, since Aloth could easily just command the Leaden Key to solve all the problems you face. That's not a problem. The real problem with Aloth is that Aloth may also die in the ending credits if you decided to banish him. So how do you like them apples? Edited January 27, 2017 by Messier-31 Quote It would be of small avail to talk of magic in the air... Link to post Share on other sites
Harry Easter 130 Posted January 27, 2017 Share Posted January 27, 2017 Hmm Destroying the Key: Easy enough. He followed members of the key to Deadfire and we met them there OR he fled there, after the Key hunted him for a while, so he tries to catch his breath. Leading the Key: Still easy enough: if I remember it correctly, the cells of the key work independently and Thaos did a lot of the dirtywork himself. So Aloth could be do that at Deadfire and the NPC mets him there and they get together again. The dead thing: it was just a rumor and now he is drunk and frustrated . 1 Quote Link to post Share on other sites
KaineParker 5,978 Posted January 27, 2017 Share Posted January 27, 2017 He's a clone. 1 Quote "I am the expert, asshat." - Hurlshot "I'm fine with humanity being wiped out" - majestic Link to post Share on other sites
AndreaColombo 5,189 Posted January 27, 2017 Share Posted January 27, 2017 If he died in PoE1 he won't come back 4 Quote "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus Link to post Share on other sites
FlintlockJazz 2,005 Posted January 27, 2017 Share Posted January 27, 2017 How will Aloth come back? Like a motherfracking bro! 4 Quote "That rabbit's dynamite!" - King Arthur, Monty Python and the Quest for the Holy Grail "Space is big, really big." - Douglas Adams Link to post Share on other sites
Amentep 5,790 Posted January 27, 2017 Share Posted January 27, 2017 If he died in PoE1 he won't come back Be funny if he came back as an undead though, you gotta admit... "ooo, look...zombie Aloth!" 6 Quote Link to post Share on other sites
Harry Easter 130 Posted January 27, 2017 Share Posted January 27, 2017 If he died in PoE1 he won't come back Be funny if he came back as an undead though, you gotta admit... "ooo, look...zombie Aloth!" "Well, I have maggots in my stomach, but at least the voice in my head stopped. Be positive, Aloth." 9 Quote Link to post Share on other sites
Faerunner 252 Posted January 27, 2017 Share Posted January 27, 2017 If he died in PoE1 he won't come back Be funny if he came back as an undead though, you gotta admit... "ooo, look...zombie Aloth!" Animancy is a beautiful thing. 1 Quote "Not I, though. Not I," said the hanging dwarf. Link to post Share on other sites
Aramintai 1,881 Posted January 27, 2017 Share Posted January 27, 2017 (edited) Devs said on Fig that those companions whom you killed or didn't recruit will not come back. So relax. Personally, I think anyone who sacrificed Eder or Aloth to Skaen pit are mean, heartless douchebags. Those guys were so loveable (maybe cuz they were voiced by the same actor) Edited January 27, 2017 by Aramintai 3 Quote Link to post Share on other sites
Messier-31 2,481 Posted January 27, 2017 Share Posted January 27, 2017 Oh, the pit is for Zahua exclusively. 2 Quote It would be of small avail to talk of magic in the air... Link to post Share on other sites
Yonjuro 806 Posted January 28, 2017 Share Posted January 28, 2017 Oh, the pit is for Zahua exclusively. Stop kicking people into the pit of death! https://www.youtube.com/watch?v=gp__8oxM1AY Quote Link to post Share on other sites
morhilane 760 Posted January 28, 2017 Share Posted January 28, 2017 Devs said on Fig that those companions whom you killed or didn't recruit will not come back. So relax. Personally, I think anyone who sacrificed Eder or Aloth to Skaen pit are mean, heartless douchebags. Those guys were so loveable (maybe cuz they were voiced by the same actor) Josh also said that Pallegina's armor will change depending on her ending state of the first game (she might not be part of the Frermàs mes Canc Suolias anymore) on SomethingAwful forum. Quote Azarhal, Chanter and Keeper of Truth of the Obsidian Order of Eternity. Link to post Share on other sites
SkaenTemple 7 Posted January 28, 2017 Share Posted January 28, 2017 (edited) There is also Eder becoming a mayor of Dyrford. So, one can expect a four or five year long period between POE and POE2. I wonder what will happen with that orlan baby that I took. Edited January 28, 2017 by SkaenTemple 1 Quote Link to post Share on other sites
White Phoenix 112 Posted January 29, 2017 Share Posted January 29, 2017 That interview confirmed that POE2 action takes place 3-5 years after POE events. So, orlan baby should be teen-age girl (orlans have shorter lifespan than other races). http://www.mmorpg.com/pillars-of-eternity/interviews/pillars-of-eternity-ii-welcome-to-the-deadfire-1000011505 Quote Link to post Share on other sites
Osvir 1,707 Posted January 29, 2017 Share Posted January 29, 2017 (edited) 3rd: If Aloth dies you get Kana Rua instead (Yaaaay!) *I wish*On that note... kind of sad that Kana Rua isn't playable but he might be an important NPC/quest giver/clan leader dude...? *fingers crossed* Kana was my favorite companion Edited January 29, 2017 by Osvir 1 Quote Link to post Share on other sites
boffmoffet 117 Posted January 29, 2017 Share Posted January 29, 2017 I am delighted to hear that companion consequences are being taken into consideration. Aloth and Pallegina's story reactivity during the ending slides were two of the most satisfying elements of POE1. In response to OP, I can see Obsidian bringing Aloth back into the fold easily because spreading knowledge Aloth and keeping secrets Aloth would both have a stake in a giant resurrected god avatar that wrecked your ally/former allies castle and essence. Whatever his motivation you can guarantee the Watcher of Dyrwood is gonna be in the thick of things. Best to tag along. Pallegina's reactivity is even more exciting for me on a personal level. My kind wayfarer kept giving her passionate and benevolent advice that got her kicked from the order of five suns and resulted in her joining the wayfarers. The results reflected that I had not look after a friends best interest but scored a solid asset for my order as a result of following its code. Quite enjoyable. Quote Link to post Share on other sites
Messier-31 2,481 Posted January 29, 2017 Share Posted January 29, 2017 Pallegina's reactivity is even more exciting for me on a personal level. My kind wayfarer kept giving her passionate and benevolent advice that got her kicked from the order of five suns and resulted in her joining the wayfarers. The results reflected that I had not look after a friends best interest but scored a solid asset for my order as a result of following its code. Quite enjoyable. My dissident rogue just told her "diss the authorities" and she ends up with Kind Wayfarers. That's the standard ending for Pallegina if she goes againts her orders in her quest the Watcher picks any other option with souls but not Galawains. Quote It would be of small avail to talk of magic in the air... Link to post Share on other sites
Aramintai 1,881 Posted January 29, 2017 Share Posted January 29, 2017 (edited) My Pallegina went against the orders, true, but later was\will be pardoned because I strengthened Dyrwood with souls. Personally, I'd love this pardon to happen in Deadfire, since she needs to regain trust of her fellow brothers of the order anyway. Ah, so many variables just for one character, I like it. Hopefully it will be extensively elaborated upon in the game. Edited January 29, 2017 by Aramintai 1 Quote Link to post Share on other sites
FlintlockJazz 2,005 Posted January 30, 2017 Share Posted January 30, 2017 Hey, they could always have just done a Baldur's Gate 2! "Xzar? I thought you were dead?" "I have no idea what you are talking about, you must be mistaken..." *shifty eyes* "But I drove an axe into your head. Repeatedly. Until there wasn't anything left of your head at all! I even have your eyeball on the necklace I wear around my neck..." 5 Quote "That rabbit's dynamite!" - King Arthur, Monty Python and the Quest for the Holy Grail "Space is big, really big." - Douglas Adams Link to post Share on other sites
Harry Easter 130 Posted January 31, 2017 Share Posted January 31, 2017 (edited) Hey, they could always have just done a Baldur's Gate 2! "Xzar? I thought you were dead?" "I have no idea what you are talking about, you must be mistaken..." *shifty eyes* "But I drove an axe into your head. Repeatedly. Until there wasn't anything left of your head at all! I even have your eyeball on the necklace I wear around my neck..." "Honey, it's the Realms. One scroll of resurrection and two good nights sleep and you are as good as new. My eyes got even better since the last time. No offence, but you could use it too. Oooh right, you can't, because you-*gets killed again. Comes back three hours later and grins happy.* "Thank you, every time I looked into the mirror, that cleft clip killed me a little!" Edited February 2, 2017 by Harry Easter 3 Quote Link to post Share on other sites
Lillyhime 48 Posted January 31, 2017 Share Posted January 31, 2017 I'm not sure what they'll do regarding Eder, Aloth, or Pellegina's endings in PoE1, I'm just excited they're coming back! They were my favs and would have been the ones I'd pick if I'd gotten to choose. 1 Quote Link to post Share on other sites
Barbedbeat 251 Posted February 1, 2017 Share Posted February 1, 2017 Both Carrie Patel's last update on Fig and this article will explain in sufficient detail what Aloth's possible narrative branches will be. And boy. BOY, am I -EXCITED-. 1 Quote Link to post Share on other sites
gerey 1 Posted February 1, 2017 Share Posted February 1, 2017 I'm glad that my choices really matter, and they don't retcon them as Bioware did with Leliana in DA2. 1 Quote Link to post Share on other sites
Lillyhime 48 Posted February 1, 2017 Share Posted February 1, 2017 At least in DAI they do take into account if she was killed in DAO, provided she isn't made divine. Quote Link to post Share on other sites
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