Wow. I wish they'd made the other soulbound items more powerful, rather than nerfing one of the few worth the trouble (and The Unlabored Blade is a lot more trouble than most of them).
Why not have a separate mode for people who want "balanced" abilities?
And even aside from class balance, if a weapon is overpowered, people can just choose not to use it... PoE isn't well-suited to the tiny contingent of hardcore competitive gamers anyway (no real competition modes), and you could restrict the nerfs to a special new hard mode (everything cheesy or remotely OP nerfed for bragging rights, etc. etc.).
I get that tweaking a value is easier than fixing a bug, but it's really irritating that serious bugs exist (+movement speed effects have completely stopped working on my current installation, and my playstyle was heavily dependent on them), but the staff spends time making the game less enjoyable. I won't be getting Pillars 2 or Tyranny unless there's significant evidence that they've improved.
(Instead of spending time obsessing over nerfs, why not add content---like character dialogue and lore? Or rewrite some of the dialogue and lore to make it better and more interesting? The lore is one of the weakest aspects of Pillars of Eternity which is a shame, since it has potential for world-building.)
Edited by SaruNi, 23 November 2016 - 02:40 PM.