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I'd post this somewhere else but I'm not sure it is a bug & this subforum seems to have the most technical knowledge available.

 

Is Llengrath's Safeguard supposed to not trigger if you hit 50% health as a result of self-inflicted damage? It seems that the defensive effects only fire in half of battles at best and I can't think of another likely reason for it to fail.

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Try without the I.E. mod for good measure. It has odd behaviors with spells at times (such as AoE spells not affecting the caster, for example.)

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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