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The 'Sidian Tyranny thread


Gorth

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I'm looking forward to it. If there's any sign that makes me apprehensive of the game based on the trailers and gameplay videos, it's that a) I don't like the look of the interface at all, it feels very flat, unappealing and messy, not as immediately understandable and as idiosyncratic with the game's artstyle as the likes of Pillars of Eternity's; and b) many of the character and place names, particularly those of the soldiers, sound very silly, and I fear I'll be seeing eventually names the likes of Bloodsend Killshadow and the Clocktower of Undead Dispair, that try extremely hard to sell the impression that this is a DARK WORLD and that the characters inhabiting are BAD GUYS. This aside, I like what I've seen, the areas look lush and the concept of a story that can potentially branch out to many different paths is very interesting. Can't wait to acquire a copy and see for myself!

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I fear I'll be seeing eventually names the likes of Bloodsend Killshadow and the Clocktower of Undead Dispair, that try extremely hard to sell the impression that this is a DARK WORLD and that the characters inhabiting are BAD GUYS.

Kill**** Soul****ter yet lives!

"Lulz is not the highest aspiration of art and mankind, no matter what the Encyclopedia Dramatica says."

 

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I'm looking forward to it. If there's any sign that makes me apprehensive of the game based on the trailers and gameplay videos, it's that a) I don't like the look of the interface at all, it feels very flat, unappealing and messy, not as immediately understandable and as idiosyncratic with the game's artstyle as the likes of Pillars of Eternity's; and b) many of the character and place names, particularly those of the soldiers, sound very silly, and I fear I'll be seeing eventually names the likes of Bloodsend Killshadow and the Clocktower of Undead Dispair, that try extremely hard to sell the impression that this is a DARK WORLD and that the characters inhabiting are BAD GUYS. This aside, I like what I've seen, the areas look lush and the concept of a story that can potentially branch out to many different paths is very interesting. Can't wait to acquire a copy and see for myself!

 

Scarlet Chorus seems to be both a) pretty dumb and b) giving nicknames to each other spontaneously. I think we will run into one or two "Killmurder" or "Slaughter Fiend" on our journey. 

 

Disfavored are a lot more serious, so probably just stick with them. Did not see a single weird name at their camp.

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I fear I'll be seeing eventually names the likes of Bloodsend Killshadow and the Clocktower of Undead Dispair, that try extremely hard to sell the impression that this is a DARK WORLD and that the characters inhabiting are BAD GUYS.

Kill**** Soul****ter yet lives!

So close. So close. Skull**** Soul****ter. :lol:

 

Also, I'm sorry, Tyrrany is Rated M for Mature, which is equal to PEGI 12 I think.

All Stop. On Screen.

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So, to fully complement the names in the setting, my first character will be named Donald the Wall.

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1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

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5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

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29) Dark Souls: Remastered - PS4 - 121+ hours

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So, to fully complement the names in the setting, my first character will be named Donald the Wall.

 

Donald the Darkwall. You know, to make it grim and dark enough.

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Well on a second though. I think more fitting name for a newest pawn of Lord Kyros might be Clint the Hillaruous.

 

Decissions, decissions.

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1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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http://www.pcgamesn.com/tyranny/tyranny-lore-tiersmen

 

Tyranny exclusive: Obsidian debut the Tiersmen - the squabbling, anti-Kyros resistance

 

 

You know how it’s supposed to go with revolution. The guy with the facepaint raises his sword into the air, the assembled angry mob do the same, and everyone fights back-to-back until the villain is dead.

 

That’s not how it went in Tyranny. When Kyros the Overlord brought her armies to the gates of the Bastard City, the squabbling states of the Tiers couldn’t get it together. But maybe they might yet?

 

I’ll let Obsidian explain - it’s their world, and their words that we have the honour of hosting on our humble website today. Without further ado, I’ll let the developers themselves explain Tyranny’s Tiersmen with this exclusive piece of faction lore. Enjoy!

 

Meet the Tiersmen

When the armies of Kyros the Overlord invaded the Tiers, they were not met by a unified resistance of men and women banding together to fight against Kyros’ armies. Instead, each nation of the Tiers sat back and waited for its neighbor to bear the cost of resistance. Each nation quickly fell before the combined might of the Overlord’s forces.

 

This lack of unity – of trust – was endemic within the Tiers. Each nation spent centuries warring with their neighbors over land, resources, and – worst of all – pride. When faced with a greater threat, they could not put aside past differences long enough to band together and face it. According to the Overlord’s historians, this mistrust and constant warfare existed throughout Terratus before Kyros began bringing all peoples under a single set of just laws. It was this very chaos that the Overlord sought to conquer, rather than the people themselves. Or so the Overlord’s historians say.

 

Most resistance within the Tiers was shattered during Kyros’ conquest. But not all. In the valley of Vendrien’s Well, a new spark of rebellion shines forth. The Overlord has sent armies to stamp it out, to ensure that all of the known world remains in Kyros’ control. It is too soon to tell whether these rebels will succeed in their aims. If they do, there are other forces in the Tiers who might join together to fight against Kyros. They will need the right leader to succeed. Someone with the vision to teach them to work together.

 

Vendrien Guard

tyranny%20vendrian%20guard_0.png

 

The Vendrien Guard were the army of the land-locked Realm of Apex, defenders of the central region of the Tiers. Named for House Vendrien, the ruling dynasty of Apex, the Guard has a reputation for being as resilient and stubborn as the mountains themselves. Ostensibly beaten by Kyros' armies and forced to surrender in 429, the Vendrien Guard resurfaced in 431, brazenly defying the Overlord's rule.

 

Bronze Brotherhood

tyranny%20bronze%20brotherhood_1.png

 

The Bronze Brotherhood is a mercenary company from the Free Cities dotting the Tiers' southern coast. Many of these mercenary companies were employed by Kyros' agents and slaughtered during the war. The Bronze Brotherhood survived thanks to their relatively safe posting at Lethian's Crossing, where the Voices of Nerat hired the company to help protect the town's forge operation.

 

Among the most trained and dedicated warriors of the Tiers, the Bronze Brotherhood have a reputation for ruthlessness and tenacity.  Aggression and decisive thinking are so highly prized by the Brotherhood that the violent, enigmatic Scourge is the group's mascot - a creature most decent folk consider the stuff of nightmares. The term "Brother" is used for mercenaries of both genders, as the company's title harkens back to the archaic notion of 'living as men' (in Tiers custom, this amounts to releasing all claims to lands) to better assure an employer that the Brotherhood won't covet the realms they're paid to protect.

 

Sages of Ink and Quill

tyranny%20sages_0.png

 

One of the longest surviving schools of magic in the Tiers, the School of Ink and Quill is a venerable institution devoted to the acquisition and preservation of knowledge - or so the Sages profess. Putting more of their energy toward amassing knowledge than disseminating it, they began their scriptorium in 17 TR and through a series of incremental expansions, the structure became the Vellum Citadel - only to be known as the Burning Library after Kyros' Edict of Fire leveled it in 430 TR.

 

Not all Sages know magic, but those that have mastered the guild's traditional spells can employ magic of protection and preservation. It is a poorly kept secret that the Sages have gradually 'acquired' a wide array of magic practiced by rival mage guilds over the generations.

 

The Unbroken

tyranny%20unbroken_0.png

 

The Unbroken Legion was the proud and accomplished army of the Realm of Stalwart. Citing their victories as evidence of skill, they prided themselves on never facing defeat while fighting on home soil. After the Edict of Storms tore apart Stalwart and twisted it into the Blade Grave, barely a twentieth of the Unbroken's former strength survived to continue the war against Kyros' forces.

Edited by Infinitron
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Reviews for Tyranny should only come out on the day of release.

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LPs and Twitch streams are too spoilery for my tastes. I only watch LPs of games I have no intention of ever playing (like DA:I) or can't play because it's on a platform I don't and will never own (like Uncharted 4). Once in a blue moon I'll see an LP or stream of a game and it convinces me to give it a try, in which case I immediately stop watching, usually, though, I just watch the LP and never play the game. Since I intend to play Tyranny, that means no watching Tyranny videos beyond character creation and non-spoilery reviews.

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I'll try to avoid anything about Tyranny, Torment and Tales of Berseria, just because of the same reason. No need to spoil my enjoyment of the game, before I am able to play it :)

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1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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Well about 500ml Absinth, 250ml Tequila Anejo Especial and 250ml Stroh, mixed with 500ml Orange Juice and few leafs of Peppermint should be sufficient for that job. Served cold.

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Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)
My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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