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So... Is it just me or do the (obviously massively edited) Wasteland 3 screenshots looks incredibly dull? Like they're graphically impressive, sure, but looking at them, the scenery just looks incredibly busy without actually using a lot of color. It feels duller than Wasteland 2 and Wasteland 2 was darn dull.

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Nah, feeling the same. They just don't speak to me. It's like they are just super generic and weird and I am not exactly sure what I am looking at.


"only when you no-life you can exist forever, because what does not live cannot die."

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Gamespot - Hitman's Story is Just Getting Started

 

 


Developer IO Interactive has previously said that it's plan for Hitman on PS4, Xbox One, and PC is to have three seasons. Now, speaking in an interview with GameSpot, lead writer Michael Vogt said that the story is "just getting started" when Season 1 ends.

 

"We wanted to do a really ambitious story line that would span several seasons and also build this ensemble cast," Vogt explained. "In the old games, the targets were always the most interesting characters, but then you'd just kill them off instantly and move on to the next one. And now we wanted to build a much bigger main cast that will survive for much longer.

 

"The story's really only beginning [with the first season]," he continued. "Season 1 is the first act in a feature film. You know all the characters, you know the stakes, you know the dilemma, but it's only getting started."

 

Vogt said the story gets "blown wide open" at the end of Season 1, but noted that players will "get a sense of closure." When asked about why the story has felt like background decoration, as opposed to a proper video game story, Vogt said it's because IO Interactive wanted "at least the first half of Season 1 to feel like business as usual."

"You're supposed to feel what it's like to be Agent 47," Vogt said. "You're the best assassin in the world; you're travelling the globe and killing the elite and all that and kinda feeling what it's like for Agent 47 on a Tuesday.

 

"The prologue, which takes place in the past, is definitely on the main story, and then the main story fades into the background and just plays out in the cutscenes where we introduce the main characters... and then towards the end [of Season 1] we merge it again. Colorado is this merging point, where from now on and going forward, the missions and the main story are fully integrated."

 

Hitman's latest episode released a couple weeks ago. Titled "Freedom Fighters" after the beloved IO Interactive game, the episode is set in Colorado and is said to be "the toughest assignment yet," while adding "serious momentum to the story and set[ting] up an intriguing season finale for players." The next episode ends the season and takes place in Japan.

The complete first season of Hitman is getting a physical edition in January. It costs $60 and includes every update and piece of content that's been added to the game in Season 1, in addition to some special bonuses.


"Cuius testiculos habeas, habeas cardia et cerebellum."

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Oh yeah, trying to offer the newest pest of the industry (episodic gaming) as a feature... :yucky:


Sent from my Stone Tablet, using Chisel-a-Talk 2000BC.

 

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)

Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed)

 

My PS Platinums - 19 games so far (my PSN profile):

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

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Yeah. It's where they've lost me with this game I think.

 

Technically, if it was all released in one piece together, you can get away with 5 missions that don't show the storyline, but slowly introduce things. Because you'll swiftly pick up the story that pulls you in.   But after 9 months and no real storyline that's catching you as a character, its very awkward to stir up the enthusiasm to go to the next episode. Sure, the gameplay is technically excellent and a lot of fun, but after 3 or 4 episodes of that its only part of what pulls you with a Hitman game.


"Cuius testiculos habeas, habeas cardia et cerebellum."

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New 4A Game! Yay! But it's exclusive to Oculus Touch! Boooo!

 

Edited by Agiel

Quote
"Turned wrong way round, the relentless unforeseen was what we schoolchildren studied as 'History,' harmless history, where everything unexpected in its own time is chronicled on the page as inevitable. The terror of the unforeseen is what the science of history hides, turning a disaster into an epic.”

 

-Philip Roth, The Plot Against America

 

Quote
"Always write angry letters to your enemies. Never mail them."

 

-James Fallows

 

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Is it Ok that I want to kill the person who wrote this, after i saw his picture...the article is fine though.

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I'd say the answer to that question is kind of like the answer to "who's the sucker in this poker game?"*

 

*If you can't tell, it's you. ;)

village_idiot.gif

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According to user reviews, pc Mafia 3 is locked at 30 fps and 720p

Well that's whooping 921600 pixels, each and every one of them refreshing 30 times per second. Why do you need more?

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So I'll guess we've got a real crappy console port once again.

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"only when you no-life you can exist forever, because what does not live cannot die."

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I can't believe people still care about Mafia games. they weren't that good to begin with (well, I guess the first game appealed to people who wanted to play something like GTA but other than GTA)


Let's Play The Temple of Elemental Evil (Complete)
Let's Play Neverwinter Nights and Hordes of the Underdark

Let's Play Baldur's Gate II: Shadows of Amn

I was struggling to understand ths until I noticed you are from Finland. And having been educated solely by mkreku in this respect I am convinced that Finland essentially IS the wh40k universe.

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So... SuperBunnyHop is doing a video series of "reviews" on... Well, Japan. In the first video, he takes a look at Arcades, in the second, he explores Pachinko parlors and in the third Japanese gaming restaurants and ... Karaoke machines? Not news per se for many people I'd imagine, but a lot of interesting info for us untouched by Japanese culture. Or by socks.

https://www.youtube.com/watch?v=pcgr2ThIWnk

https://www.youtube.com/watch?v=o2iJLy-1IGg

 

Oh right, I can't insert more than two videos. Well, this'll become a link then.

https://www.youtube.com/watch?v=vr3QhamG6PY

Edited by Fenixp
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yeah, apparently Fig throws in a substantial amount of money (in case of Wasteland 3 it's 40% of the goal I think?)

Technically Fig doesn't throw anything at the project. It's the investors that invest through Fig that contribute the 40% of the goal.

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Well,  as a series that started on the PC this is a bit of a slap in face. I mean, how hard is it to unlock framerates? The guy who fixed Dark Souls PC release did it in one night.

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И погибе Српски кнез Лазаре,
И његова сва изгибе војска, 
Седамдесет и седам иљада;
Све је свето и честито било
И миломе Богу приступачно.

 

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Well,  as a series that started on the PC this is a bit of a slap in face. I mean, how hard is it to unlock framerates? The guy who fixed Dark Souls PC release did it in one night.

 

That 'fix' broke quite a few other things.

Maximum jump distance being by far the worse.

 

And I really don't get the 60fps obsession while vomit inducing field of view goes unnoticed.

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Attaching game logic to framerate is some retarded game design. I thought we left that crap behind in the 90s, the early 90s? At least Souls had the excuse of being a console series previously, and you can get away with locking game logic to framerate on console, still really bad practice, though.

Edited by Keyrock

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So I'll guess we've got a real crappy console port once again.

 

Saw extended gameplay and it looks like crap. I'd stick with GTA or Saints Row if a guy wants a sandbox game. 

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Ive never played the game, is that a pig with human hands or a human with a pig head?


image,Gfted1,black,red.png

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According to user reviews, pc Mafia 3 is locked at 30 fps and 720p

Well that's whooping 921600 pixels, each and every one of them refreshing 30 times per second. Why do you need more?

Because they can get more, not a developer's place to limit people that way.


Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

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