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Quest Characters not getting level rewards


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#41
Archangelrey

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Forfeiting doesn't make you lose gears. You still go to that screen regardless. So if you want avoid missing level boon just quit before the blessing deck end.

 

really, really important that they build a tool that fixes this issue retrospectively

 

I don't know if that would fix the issue since it save local and could open another issue where someone can use  it to change their character in another way. (fix stat they didn't like)


Edited by Archangelrey, 29 August 2016 - 04:56 AM.


#42
daxum23

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This bug makes playing quest mode completely pointless, As I'm sure most people don't win every scenario they play. Fix needs to come out ASAP. It really should apply to existing characters as well because who wants to start completely over? Was there no regression testing done on the previous patch?

#43
Hannibal_PJV

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Well I have win the last 20 or so quest mode scenarios. The last lost was due the time, when boas where the hensmans. So it all depends...
But I really am avoiding the change of lose. So fast forward as fast as possible. No boon hunting or anything special at this moment. So the bugs Are definitely affecting my playing Style.

#44
T2RX6

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Yeah this affected me too! Hope there is a solution soon!

#45
mccrispy

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Forfeiting doesn't make you lose gears. You still go to that screen regardless. So if you want avoid missing level boon just quit before the blessing deck end.
 
really, really important that they build a tool that fixes this issue retrospectively
 
I don't know if that would fix the issue since it save local and could open another issue where someone can use  it to change their character in another way. (fix stat they didn't like)

A character editor isn't necessary for a retrospective fix! All that is needed is for the normal Reward screen to check whether a character has the right Feats for its level and offer them as a Reward if it hasn't. This code could run every time a Scenario finishes and would quickly fix every Character. It shouldn't be hard to do and requires no input or editing by the user, the user just selected the Reward.

#46
Ethics Gradient

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A character editor isn't necessary for a retrospective fix! All that is needed is for the normal Reward screen to check whether a character has the right Feats for its level and offer them as a Reward if it hasn't. This code could run every time a Scenario finishes and would quickly fix every Character. It shouldn't be hard to do and requires no input or editing by the user, the user just selected the Reward.

A character editor isn't necessary, but it is the most straightforward way to solve retroactive problems.  It's probably easier to start with a "level 0" template and cycle through the feat rewards based on XP or completed adventures than it is to examine the character for defects.

 

As it is, I don't think the game actually "knows" how many feats have been added.  It just modifies the stat and goes on its merry way.  You'd need to do a baseline comparison to a starting character to get an idea of what's been added before figuring out what's missing.



#47
RedPred

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An editor for a tablet game for Android/ios is not a great idea.. Too many different type of corruption are possible, data could be unreadable... Then they will stay for an other year to fix the editor ... And if you can freely set the characters sheets, we will have an explosion of instant lvl 40 ...

 

And there is a lot of work behind that utility (for win+mac ?).. and you have to maintain it updated every times there are changes in data structures with retro compatibility.

 

Instead, an in-game check and re-enable the character power-up interface is much more safe and quite fast with few lines of new code. You could launch it at the login and, if checks fail, fix missed elements one by one... once for all.

 

Also all these issues are connected to the last patch... so the fastest solution is to undone the Quest modified code.

 

Also.. I'd like deeply to complete Story campaign in 2016... an expansion for month was a good dream two months ago...






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