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Missing Gui at title screen


Handsomegyoza

Question

Hey I'm a bit slow on the uptake here. As soon as the game is loaded I get the menu page. Every tab says missing gui and random numbers next it. I tried verifying integrity of game cache and almost everything else. I keep seeing "-s change Data - data". What is -s and how do I access it on my mac? Any help would be greatly appreciated :)

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@benny The log files can help more, see the link which Sking posted, for how to get them.

I went to the  link he posted and it just has this:

 

Steam:

If you are playing on Steam and you are experiencing something peculiar while playing such as random crashes, missing textures, missing text, or you can't start the game, you most likely have to verify your cache. 

 

1. Go to your Steam Library

2. Right click on Pillars of Eternity

3. Select Properties

4. Click on the Local Files tab

5. Click Verify Integrity of Game Cache.

 

I have done this multiple times without luck.

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My application doesn't show any .log files. Only has the pillar of eternity app at the save site, there is an empty folder called EmptySteamDepot, but no other file except the pillar of eternity app. The game itself does not crash, it simply doesn't show the buttons (New Game, Quit Game, etc...) It just shows "missing gui.xxx". I have figured out which one is the exit program button though!

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The path is again different for Mac (instructions taken from this post):

Output Log

When the issue occurs, close the game client, find this file, then attach it to your post

Windows Steam Location: \Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\output_log.txt

Mac Location: ~/Library/Logs/Unity/Player.log

Linux Location: ~/.config/unity3d/Obsidian Entertainment/Pillars of Eternity/Player.log

I've come to burn your kingdom down

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Initialize engine version: 4.7.0f1 (9c73fd3cda99)

GfxDevice: creating device client; threaded=1

LoadSystemBundle - Could not create bundle URL for framework 'OpenGL.framework'

OpenGL:

    Version:  OpenGL 2.1 [2.1 INTEL-10.6.33]

    Renderer: Intel Iris OpenGL Engine

    Vendor:   Intel Inc.

    VRAM:     1536 MB

    Extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod 

GL: Detected 1536 MB VRAM

Begin MonoManager ReloadAssembly

Platform assembly: /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/UnityEngine.dll (this message is harmless)

Loading /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/UnityEngine.dll into Unity Child Domain

Platform assembly: /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)

Loading /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain

Platform assembly: /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-CSharp.dll (this message is harmless)

Loading /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-CSharp.dll into Unity Child Domain

Platform assembly: /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)

Loading /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain

Platform assembly: /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/UnityEngine.UI.dll (this message is harmless)

Loading /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/UnityEngine.UI.dll into Unity Child Domain

Platform assembly: /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/SteamworksManaged.dll (this message is harmless)

Loading /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/SteamworksManaged.dll into Unity Child Domain

Platform assembly: /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/MySql.Data.dll (this message is harmless)

Loading /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/MySql.Data.dll into Unity Child Domain

Platform assembly: /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/OEICommon.dll (this message is harmless)

Loading /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/OEICommon.dll into Unity Child Domain

Platform assembly: /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/OEIFormats.dll (this message is harmless)

Loading /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/OEIFormats.dll into Unity Child Domain

Platform assembly: /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/GalaxyCSharp.dll (this message is harmless)

Loading /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/GalaxyCSharp.dll into Unity Child Domain

- Completed reload, in  0.287 seconds

Platform assembly: /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/System.Core.dll (this message is harmless)

Platform assembly: /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/System.dll (this message is harmless)

Platform assembly: /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/System.Xml.dll (this message is harmless)

Platform assembly: /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/System.Xml.Linq.dll (this message is harmless)

--->InitializeDisplay()...

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Available display resolutions:

[ 0 ] 1280x800

[ 1 ] 1152x720

[ 2 ] 1024x640

[ 3 ] 840x524

[ 4 ] 825x525

[ 5 ] 720x450

[ 6 ] 1024x768

[ 7 ] 800x600

[ 8 ] 640x480

Largest resolution is [ 0 ] 1280x800

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

--->InitializeRoutine(0, Fullscreen, )...

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

--->GetDesktopResolution() returning 1280x800

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

--->ChangeResolutionRoutine( 0, False )...

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

--->ChangeResolutionRoutine( 0, False ) _currentResolutionIndex is 0

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

--->ChangeResolutionRoutine( 0, False ) calling Screen.SetResolution(1280, 800, True).

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Checking to instantiate global...

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Instantiating global.

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

The referenced script on this Behaviour is missing!

 

(Filename:  Line: 1773)

 

The referenced script on this Behaviour is missing!

 

(Filename:  Line: 1773)

 

The referenced script on this Behaviour is missing!

 

(Filename:  Line: 1773)

 

The referenced script on this Behaviour is missing!

 

(Filename:  Line: 1773)

 

DirectoryNotFoundException: Directory '/Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/data/localized' not found.

  at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in <filename unknown>:0 

  at System.IO.Directory.GetDirectories (System.String path, System.String searchPattern) [0x00000] in <filename unknown>:0 

  at System.IO.Directory.GetDirectories (System.String path, System.String searchPattern, SearchOption searchOption) [0x00000] in <filename unknown>:0 

  at StringTableManager.LoadLanguages () [0x00000] in <filename unknown>:0 

  at StringTableManager.Init () [0x00000] in <filename unknown>:0 

  at GameState.Awake () [0x00000] in <filename unknown>:0 

UnityEngine.Object:Internal_CloneSingle(Object)

UnityEngine.Object:Instantiate(Object)

GameUtilities:CreateGlobalPrefabObject()

CompanyIntroductionManager:Start()

 

(Filename:  Line: 4294967295)

 

Setting breakpad minidump AppID = 291650

Steam_SetMinidumpSteamID:  Caching Steam ID:  76561198136423648 [API loaded no]

Loading table: ClassDefenses

CharacterStats;CharacterClass;,BaseDeflection,BaseFortitude,BaseReflexes,BaseWill,MeleeAccuracyBonus,RangedAccuracyBonus,MaxHealth,MaxStamina,HealthStaminaPerLevel,ClassHealthMultiplier

Undefined,25,20,20,20,40,40,36,36,12,6

Fighter,30,20,20,20,30,30,42,42,14,5

Rogue,15,20,20,20,30,30,36,36,12,4

Priest,15,20,20,20,20,20,36,36,12,4

Wizard,10,20,20,20,20,20,36,36,12,4

Barbarian,15,20,20,20,25,25,48,48,16,6

Ranger,20,20,20,20,30,30,36,36,12,5

Druid,20,20,20,20,20,20,36,36,12,4

Paladin,20,20,20,20,25,25,42,42,14,5

Monk,25,20,20,20,30,30,42,42,14,6

Cipher,20,20,20,20,25,25,36,36,12,4

Chanter,25,20,20,20,25,25,36,36,12,4

Troll,25,20,20,20,30,30,84,84,28,6

Ogre,30,20,20,20,50,50,84,84,28,6

Wolf,25,20,20,20,30,30,42,42,14,6

Spider,25,20,20,20,30,30,36,36,12,6

Ooze,15,20,20,20,25,25,48,48,16,6

Stelgaer,25,20,20,20,30,30,42,42,14,6

Imp,25,20,20,20,30,30,36,36,12,6

DankSpore,10,20,20,20,30,30,72,72,24,6

SwampLurker,10,20,20,20,30,30,72,72,24,6

Eoten,25,20,20,20,30,30,48,48,16,6

Xaurip,25,20,20,20,25,25,36,36,12,6

Vithrack,25,20,20,20,25,25,36,36,12,6

WillOWisp,40,20,20,20,25,25,36,36,12,6

Delemgan,25,20,20,20,25,25,36,36,12,6

Pwgra,25,20,20,20,25,25,36,36,12,6

Wurm,25,20,20,20,35,35,48,48,16,6

Skuldr,25,20,20,20,25,25,42,42,14,6

Drake,45,20,20,20,55,55,72,72,24,6

SkyDragon,55,20,20,20,60,60,72,72,24,6

AdraDragon,65,20,20,20,60,60,72,72,24,6

Blight,25,20,20,20,25,25,36,36,12,6

Animat,25,20,20,20,25,25,30,30,10,6

FleshConstruct,25,20,20,20,25,25,72,72,24,6

Shadow,45,35,35,40,35,35,30,30,10,6

Phantom,45,35,35,40,25,25,30,30,10,6

CeanGwla,45,35,35,40,25,25,30,30,10,6

Skeleton,15,20,20,20,25,25,36,36,12,6

Revenant,15,20,20,20,25,25,72,72,24,6

Gul,25,20,20,20,25,25,72,72,24,6

Dargul,25,20,20,20,25,25,72,72,24,6

Fampyr,35,20,20,20,25,25,72,72,24,6

Wicht,25,20,20,20,25,25,30,30,10,6

Beetle,25,20,20,20,25,25,42,42,14,6

AnimalCompanion,25,20,20,20,30,30,36,36,12,5

WeakEnemy,1,0,0,0,0,0,1,1,1,1

HeraldOfWoedica,15,20,20,20,50,50,84,84,28,6

Lagufaeth,25,20,20,20,25,25,36,36,12,6

Lich,20,20,20,30,25,25,48,48,16,6

Eyeless,55,20,20,20,60,60,72,72,24,6

Kraken,45,20,20,20,55,55,84,84,28,6

 

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Loading table: Experience

ExperienceTableData;Level;,Experience,StrongholdTurns,Display

1,1500,4,1

2,3000,10,2

3,4050,15,3

4,5400,15,4

5,6750,15,5

6,8100,20,6

7,9500,20,7

8,10800,20,8

9,12100,20,9

10,13500,20,10

11,14800,20,11

12,500,2,12

13,750,2,13

14,1000,3,14

15,0,0,15

16,0,0,16

17,2400,8,PX1_7

18,4500,10,PX1_8

19,6000,10,PX1_9

20,3300,10,PX1_10

21,0,0,PX1_11

22,2400,8,PX1_12

23,5700,8,PX1_13

24,0,0,PX1_14

25,4000,6,PX2_9

26,2100,6,PX2_10

27,3600,10,PX2_11

28,5000,10,PX2_12

29,1350,10,PX2_13

30,3600,8,PX2_14

31,6300,8,PX2_15

32,810,2,PX2_16

 

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

3 data files parsed!

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

--->ChangeDisplayModeRoutine( Fullscreen, True )...

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

--->ChangeDisplayModeRoutine( Fullscreen, True ) _currentDisplayMode is Unknown

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

--->ChangeDisplayModeRoutine( Fullscreen, True ) calling Screen.fullscreen(true).

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

UnloadTime: 30.421429 ms

Could not find string for Table Gui ID 995

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 877

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 27

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 362

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 1376

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 2427

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 604

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 998

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Checking to instantiate global...

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Shader warmup: 15 shaders 34 combinations 0.349s

Platform assembly: /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/System.Configuration.dll (this message is harmless)

NullReferenceException: Object reference not set to an instance of an object

  at StringTableManager.LoadStringTable (System.String relativePath) [0x00000] in <filename unknown>:0 

  at Quest.OnLoad (System.String filename) [0x00000] in <filename unknown>:0 

  at FlowChart.Load (System.String filename) [0x00000] in <filename unknown>:0 

  at QuestManager.LoadQuestData () [0x00000] in <filename unknown>:0 

  at UIMainMenuManager.Awake () [0x00000] in <filename unknown>:0 

 

(Filename:  Line: 4294967295)

 

Could not find string for Table Gui ID 2428

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 999

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Unloading 9 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)

 

Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 3540.

Total: 35.567711 ms (FindLiveObjects: 0.184973 ms CreateObjectMapping: 4.235395 ms MarkObjects: 29.853638 ms  DeleteObjects: 0.449583 ms)

 

Could not find string for Table Gui ID 893

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 557

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 1376

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Platform assembly: /Volumes/My Passport 1/SteamLibrary/steamapps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/Boo.Lang.dll (this message is harmless)

Could not find string for Table Gui ID 1977

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 1977

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 976

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 976

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 168

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 976

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 189

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 976

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 166

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 976

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 167

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 976

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 169

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 976

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 839

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 2192

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 2244

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 2192

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 2191

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 976

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 168

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 189

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 166

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 167

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 169

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 839

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 553

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 272

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

Could not find string for Table Gui ID 558

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

NullReferenceException: Object reference not set to an instance of an object

  at UIDropdownResolution+MyResolution..ctor (.MyResolution other) [0x00000] in <filename unknown>:0 

  at GameMode.CopyFrom (.GameMode other) [0x00000] in <filename unknown>:0 

  at UIOptionsManager.ReloadGameOptions () [0x00000] in <filename unknown>:0 

  at UIOptionsManager.Show () [0x00000] in <filename unknown>:0 

  at UIHudWindow.ShowWindow () [0x00000] in <filename unknown>:0 

UnityEngine.Debug:Internal_LogException(Exception, Object)

UnityEngine.Debug:LogException(Exception, Object)

UIHudWindow:ShowWindow()

UIHudWindow:ToggleHelper()

UIHudWindow:Toggle()

UIHudWindow:HandleVisibilityInput2()

UIWindowManager:Update()

 

(Filename:  Line: 4294967295)

 

Could not find string for Table Gui ID 1896

 

(Filename: /Users/builduser/buildslave/unity/build/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

 

NullReferenceException: Object reference not set to an instance of an object

  at GameMode.Matches (.GameMode other) [0x00000] in <filename unknown>:0 

  at UIOptionsManager.get_UnsavedChanges () [0x00000] in <filename unknown>:0 

  at UIOptionsManager.Hide (Boolean forced) [0x00000] in <filename unknown>:0 

  at UIHudWindow.HideWindow (Boolean force) [0x00000] in <filename unknown>:0 

UnityEngine.Debug:Internal_LogException(Exception, Object)

UnityEngine.Debug:LogException(Exception, Object)

UIHudWindow:HideWindow(Boolean)

UIHudWindow:HandleVisibilityInput1()

UIWindowManager:Update()

 

(Filename:  Line: 4294967295)

 

KQ: Error reading KQ:Bad file descriptor 

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