Rhygar Posted May 31, 2016 Share Posted May 31, 2016 Link to comment Share on other sites More sharing options...
0 Longshot11 Posted May 31, 2016 Share Posted May 31, 2016 image.jpg You have your Dexterity check selected. You should select Disable. You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug. The time that devs don't have to spend on the forum is a time they can spend on fixing the game. Link to comment Share on other sites More sharing options...
0 Rhygar Posted May 31, 2016 Author Share Posted May 31, 2016 This is image.jpg You have your Dexterity check selected. You should select Disable.That was an attempt to aid someone else . You don't need disable as a check if the wording on card is correct. Just a barrier , any barrier will do. Much like masterwork tool working on any barrier. Link to comment Share on other sites More sharing options...
0 Longshot11 Posted May 31, 2016 Share Posted May 31, 2016 This is image.jpgYou have your Dexterity check selected. You should select Disable.That was an attempt to aid someone else . You don't need disable as a check if the wording on card is correct. Just a barrier , any barrier will do. Much like masterwork tool working on any barrier. Oh, my bad. Although, when aiding at another location, I do believe the card specified that it should be against a Trap barrier. (which the Poison Trap obviously is, so yeah - still a bug) You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug. The time that devs don't have to spend on the forum is a time they can spend on fixing the game. Link to comment Share on other sites More sharing options...
0 magniTT Posted September 27, 2016 Share Posted September 27, 2016 As of end of September, this issue is still there. Just now I tried to set up one character with a pole to help another character at another location to defeat a poison trap, but the pole was not usable Link to comment Share on other sites More sharing options...
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