Skirge01 Posted March 25, 2016 Share Posted March 25, 2016 While the 3.02 patch did get rid of the mob itself, the audio of said mob is still present. Just walk outside the hall with this saved game: https://www.dropbox.com/s/2jx7nqjl6dfbt6w/82c73861fd2444259c74a291ec9de281%2016137441%20GreatHall.savegame?dl=0 Link to comment Share on other sites More sharing options...
0 AndreaColombo Posted March 25, 2016 Share Posted March 25, 2016 http://forums.obsidian.net/topic/85607-302-beta-audio-of-angry-caed-nua-crowd-persisting/ "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus Link to comment Share on other sites More sharing options...
0 Skirge01 Posted March 25, 2016 Author Share Posted March 25, 2016 Thanks. Since the patch was out of beta, I didn't search in the beta forum; just the tech support and general forums. Hopefully my post will help others. Link to comment Share on other sites More sharing options...
0 Director Posted December 13, 2016 Share Posted December 13, 2016 Still having this issue in 3.05.1186 - is it still in the database? Video of the bug: https://www.youtube.com/watch?v=hpO4Xx9TPQI&feature=youtu.be Save game with the bug: https://www.dropbox.com/s/vdy9603awnm2pvu/d7d58b2c8be64f7aac27767dff18c20a%2014104574%20CaedNua.savegame?dl=0 Link to comment Share on other sites More sharing options...
0 AndreaColombo Posted December 13, 2016 Share Posted December 13, 2016 Likely won't get fixed for it's too minor to spend resources on this late in the development cycle "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus Link to comment Share on other sites More sharing options...
0 Director Posted December 14, 2016 Share Posted December 14, 2016 Probably not - but it's worth noting. Link to comment Share on other sites More sharing options...
Question
Skirge01
While the 3.02 patch did get rid of the mob itself, the audio of said mob is still present.
Just walk outside the hall with this saved game:
https://www.dropbox.com/s/2jx7nqjl6dfbt6w/82c73861fd2444259c74a291ec9de281%2016137441%20GreatHall.savegame?dl=0
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