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Voice Frequency game setting not applied toward Caed Nua commentary


Achilles

Question

The party member barks that play on Caed Nua load (entering the map, either from another area or from a Caed Nua interior) is set to 100%. I tested this by setting the option to 0% and then enter/exit buildings (it still plays every.single. time.)

 

Yes, Kana, the keep *is* coming along nicely. Could you please keep this thought to yourself now?

 

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Edited by Achilles

"Art and song are creations but so are weapons and lies"

"Our worst enemies are inventions of the mind. Pleasure. Fear. When we see them for what they are, we become unstoppable."

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Hey Aarik, I know this is one is super minor, but it's also super annoying. 

"Art and song are creations but so are weapons and lies"

"Our worst enemies are inventions of the mind. Pleasure. Fear. When we see them for what they are, we become unstoppable."

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