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Status Effects Don't Time Out in Battle


AirLancer

Question

I notice this most often, if not only, on my wizard, but when she gets hit by a status effect it doesn't time out during a battle.
If, for example, she became paralyzed, then the paralyze timer would run out but she wouldn't be able to take further actions and she would still have the paralyzed icon under what effects she was currently under. She would be able to run around, but anytime I'd try to give her a command the bar would get stuck and no action would be performed. If she got stuck, then she'd just be stuck permanently. These effects would go away after the battle, but obviously it's a huge hindrance during the fight.

Save/Specs/Output 
https://www.dropbox.com/sh/fino41joc2d06ch/AAA9M6viQzgkIqcfBSwr_IQza?dl=0
 

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Is your Wizard wearing Fenwalkers?

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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That's the issue, then. Remove the boots and all will be fine :)

 

The boots should be fixed in 3.02.

Edited by AndreaColombo

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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