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[3.0/wm2] Several bugs


Madoga

Question

So I just bought WM1 and 2 + installed the newest update. I played the original game on day one and haven't touched it since. I see some really cool improvements, and I'm really enjoying the expansion(s).

 

On tot he bugs I encountered:

1. This bug also happened to me my first time playing. When I assign someone on a mission (in the stronghold menu), save and close the game, followed by reloading that save, instead of a 'cancel' button, the button says assign where it should say cancel (it does say cancel if i don't load the game).

 

So me thinking I still had to assign someone to that mission happily clicked the 'assign' button. Too bad it cancels the mission and the mission is gone.

 

2. As I already mention in this thread: https://forums.obsidian.net/topic/84330-the-white-forge-rewardchoice-bug/

there are several inconsistenties/bugs with the spirits binding to the forge/cannon/'free them' quest. I chose to bind the spirits to the forge, Nesta however mentions that releasing the spirits back to the wheel was probably the best choice (or something along those lines). Moreover in Whitemarch 1 the forging cost was 2, while in whitemarch 2 the forging cost is 3.

 

3. Nesta won't leave - when you talk to her at the forge and choose to escort her back (directly teleport back to town), Nesta stays behind. Afterwards you can redo that conversation - when she should have already left.

 

4. Maneha keeps repeating the same conversation - She keeps bringing up the: "I think we should be flattered they send those things after us" conversation. She even mentions things like: 'I'm so close to getting rid of this memory' (and much more that doesn't really make sense), when I've already cleared her quest - so she doesn't have said memory anymore.

It's especially annoying since it's a pretty long conversation that you can't get out off easily. 

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