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If you augment level 6 cipher cost from 35 to 60 don´t give us +10 focus, give a bit more


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fighting high damage reduction enemies like the Adra Animats and the double increase cost makes level 6 spells as if they didn´t exist. You can´t launch not even one in the whole encounter

Just use ST. Ydwen's Rewdeemer. :p

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St. Ydwen's Redeemer, man. Is there any problem it can't solve (apart from any problems related to creature types other than Vessel)?

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Part of the solution here is making sure you have at least two damage types available so you can deal with extremely pierce-resistant enemies. I'm waiting to see what new weapons are available with WM II before I make any judgement calls. 

 

If you're talking about blunderbuss ciphers you can switch to a pistol for high DR opponents, but that doesn't help vs. pierce immune opponents. 

Edited by Dr. Hieronymous Alloy
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