dan15rey Posted December 24, 2015 Share Posted December 24, 2015 i was seeing some configs for my kotor II and i see this sorry for my english, im from Argentina Link to comment Share on other sites More sharing options...
DarthDeven Posted January 1, 2016 Share Posted January 1, 2016 It's an unused engine function left.Obsidian used the same engine that Bioware used to develop Neverwinter's Nights and Baldur's Gate,which had multiplayerSame as Skyrim having in its files in the Creation Kit "Pipboy" commands despite not having it.They just used the same engine 1 Link to comment Share on other sites More sharing options...
dan15rey Posted January 6, 2016 Author Share Posted January 6, 2016 yes? so why you can't do a multiplayer mod for kotor 2? Link to comment Share on other sites More sharing options...
DarthDeven Posted January 9, 2016 Share Posted January 9, 2016 yes? so why you can't do a multiplayer mod for kotor 2? Unless you had the Odyssey engine source code,the skill to rewrite the game from scratch and have money to buy some servers,it's not going to do it. Link to comment Share on other sites More sharing options...
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